aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormaximius <none@none>2009-11-21 16:06:05 -0800
committermaximius <none@none>2009-11-21 16:06:05 -0800
commit79f8acbaf516dc7987ce3027a42d3b75f2ccfe41 (patch)
treea28d5feca1e320c087ed062da03c892d01865fa2
parentdd9ed3912bdba3218d30e23968394581269cbfce (diff)
*Instead of changing react states and using UpdateVictim (which causes Razorscale to start chasing and attacking the victim), just search for a possible victim. Only attack the victim during the ground phase.
--HG-- branch : trunk
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
index 3ffc9b75077..0008a23a022 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
@@ -107,7 +107,9 @@ struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim())
+ Unit *victim = me->SelectVictim();
+
+ if (victim == NULL)
return;
if(m_creature->GetPositionY() > -60 || m_creature->GetPositionX() < 450) // Not Blizzlike, anti-exploit to prevent players from pulling bosses to vehicles.
@@ -203,6 +205,8 @@ struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
} else FlameBuffetTimer -= diff;
}
+ if (me->getVictim() != victim && (Phase != 3 || FlameBuffetTimer <= 15000)) // Not sure about this.
+ AttackStart(victim);
DoMeleeAttackIfReady();
}
else if (Phase == 1) //Flying Phase
@@ -270,7 +274,6 @@ struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
m_creature->SetFlying(IsFlying);
m_creature->SendMovementFlagUpdate();
- m_creature->SetReactState(IsFlying ? REACT_PASSIVE : REACT_AGGRESSIVE);
m_creature->SetSpeed(MOVE_WALK, IsFlying ? 7.0f : 2.5f, IsFlying);
if (Phase == 1) // Flying Phase