aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlan Deutscher <adeutscher@gmail.com>2017-01-07 04:03:24 -0800
committerAokromes <Aokromes@users.noreply.github.com>2017-01-07 13:03:24 +0100
commit7a245c4b691c37eea9d15f4bb1df939a5ba3c0f1 (patch)
treedbe22a99331f1ba08ff83916ae6c60481b4929b3
parentfc06465b17a57feafbf2c02316b1b910c2b98e89 (diff)
Strip QUEST_FLAGS_AUTO_ACCEPT from quest details sent to client if ignoring auto-accepts in config
Closes #17403
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index 3c400504d18..df5abb14f71 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -409,7 +409,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU
data << questDetails;
data << questObjectives;
data << uint8(activateAccept ? 1 : 0); // CGQuestInfo::m_autoLaunched
- data << uint32(quest->GetFlags()); // 3.3.3 questFlags
+ data << uint32(quest->GetFlags() & (sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_ACCEPT) ? ~QUEST_FLAGS_AUTO_ACCEPT : ~0)); // 3.3.3 questFlags
data << uint32(quest->GetSuggestedPlayers());
data << uint8(0); // CGQuestInfo::m_startQuestCheat