diff options
author | Tartalo <none@none> | 2010-07-09 13:12:25 +0200 |
---|---|---|
committer | Tartalo <none@none> | 2010-07-09 13:12:25 +0200 |
commit | 7b27b98599bf7f648ed0dfc329421b27bb2783c4 (patch) | |
tree | d2c06c2cda0d8404150db8e4fd4263b9541d2db4 | |
parent | bf111e7d962ae1d824120acb9da6d47f03d92e27 (diff) |
Remove double requirement check in AreaTrigger teleport
--HG--
branch : trunk
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/MiscHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 3bc5e8d507f..06a2210d79f 100644 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -931,8 +931,9 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) if (!at) return; - if (!GetPlayer()->Satisfy(objmgr.GetAccessRequirement(at->access_id), at->target_mapId, true)) - return; + // MapManager::CanPlayerEnter() calls players->Satisfy() so this is not needed here + // if (!GetPlayer()->Satisfy(objmgr.GetAccessRequirement(at->access_id), at->target_mapId, true)) + // return; // check if player can enter instance : instance not full, and raid instance not in encounter fight if (!sMapMgr.CanPlayerEnter(at->target_mapId, GetPlayer(), false)) |