diff options
author | maanuel <none@none> | 2009-12-10 22:36:34 -0300 |
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committer | maanuel <none@none> | 2009-12-10 22:36:34 -0300 |
commit | 7d70919b790bf9320cc3c208c8aed86d60f5250f (patch) | |
tree | 175004e4ac4e686e3f7f3c9cd37dab8dec02627f | |
parent | 80a319738826c8f3bcb72953c6794875a2db6caa (diff) |
Naxxramas: Fix too large zombie detection in boss Gluth by Gyullo. Closes #667
--HG--
branch : trunk
-rw-r--r-- | src/bindings/scripts/scripts/northrend/naxxramas/boss_gluth.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_gluth.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_gluth.cpp index ad4e5e51db6..6cdbd90893c 100644 --- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_gluth.cpp +++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_gluth.cpp @@ -62,7 +62,7 @@ struct TRINITY_DLL_DECL boss_gluthAI : public BossAI void MoveInLineOfSight(Unit *who) { - if (who->GetEntry() == MOB_ZOMBIE && me->IsWithinDistInMap(who, 15)) + if (who->GetEntry() == MOB_ZOMBIE && me->IsWithinDistInMap(who, 7)) { SetGazeOn(who); me->MonsterTextEmote(EMOTE_NEARBY, 0, true); |