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authorFraxinus94 <129908784+Fraxinus94@users.noreply.github.com>2024-01-08 13:31:41 -0500
committerGitHub <noreply@github.com>2024-01-08 19:31:41 +0100
commit7d9933150f20095ee03cea2e6e77c3fd62c513d9 (patch)
tree6c5f7a61db561d5652cda3d749f05c1a94d78873
parent6e91e5c9db8104693608d16d1807433b97ec441e (diff)
Scripts/TempleOfAhnQiraj (#29571)
Fix The Eye of C'thun spell Dark Glare not being updated visually with the correct orientation
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 639011f9ff9..5eda5bcbd93 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -342,10 +342,10 @@ public:
if (DarkGlareTickTimer <= diff)
{
//Set angle and cast
- if (ClockWise)
- me->SetOrientation(DarkGlareAngle + DarkGlareTick * float(M_PI) / 35);
- else
- me->SetOrientation(DarkGlareAngle - DarkGlareTick * float(M_PI) / 35);
+ float angle = ClockWise ? DarkGlareAngle + DarkGlareTick * float(M_PI) / 35 : DarkGlareAngle - DarkGlareTick * float(M_PI) / 35;
+
+ me->SetOrientation(angle);
+ me->SetFacingTo(angle);
me->StopMoving();