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authorVenugh <Venugh@gmx.net>2011-12-11 16:02:37 +0100
committerVenugh <Venugh@gmx.net>2011-12-11 16:02:37 +0100
commit7e43bae94e5f18850d5f04b26cbea95c373ced16 (patch)
treeca822b13c45f46dd735e66af47f114148b6ac77b
parentd7d79f058d5b547dada9316db2b5b2379f3c7a28 (diff)
Core/Server: Fix typo from previous commit.
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/CombatHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
index df375c80482..e6c4499baab 100755
--- a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp
@@ -31,7 +31,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recv_data)
uint64 guid;
recv_data >> guid;
- sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);