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authorElron103 <scarymovie87@gmx.de>2012-03-24 13:34:19 +0100
committerElron103 <scarymovie87@gmx.de>2012-03-24 13:34:19 +0100
commit7eb473d0b81c85f23c0e1c8895ed587876214017 (patch)
tree86a694b0ee4976c989128f353e23d134e86b886f
parentac4536327f67161a54a6ed8b35408dbe3a5c7328 (diff)
Core/Spells: Fix loading order and apply custom spell flags correctly
-rwxr-xr-xsrc/server/game/World/World.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 4c02d1058b2..4b3794e5989 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1283,6 +1283,9 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading SpellInfo store...");
sSpellMgr->LoadSpellInfoStore();
+ sLog->outString("Loading SkillLineAbilityMultiMap Data...");
+ sSpellMgr->LoadSkillLineAbilityMap();
+
sLog->outString("Loading spell custom attributes...");
sSpellMgr->LoadSpellCustomAttr();
@@ -1295,9 +1298,6 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Instance Template...");
sObjectMgr->LoadInstanceTemplate();
- sLog->outString("Loading SkillLineAbilityMultiMap Data...");
- sSpellMgr->LoadSkillLineAbilityMap();
-
// Must be called before `creature_respawn`/`gameobject_respawn` tables
sLog->outString("Loading instances...");
sInstanceSaveMgr->LoadInstances();