diff options
author | click <click@gonnamakeyou.com> | 2011-07-18 14:49:08 +0200 |
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committer | click <click@gonnamakeyou.com> | 2011-07-18 14:49:08 +0200 |
commit | 7fe3f55b5e87053535563b4a214e41510faa43ca (patch) | |
tree | f2a7c1d4298c015295660a321d6450ca001b0a94 | |
parent | cf9ce100edb2a1c514d5a509870fedf1191b7da3 (diff) |
Core: Fix non-PCH build + clean up some sporadic warnings
4 files changed, 4 insertions, 3 deletions
diff --git a/src/server/collision/Management/VMapFactory.cpp b/src/server/collision/Management/VMapFactory.cpp index b12924af2ad..93236bbb674 100755 --- a/src/server/collision/Management/VMapFactory.cpp +++ b/src/server/collision/Management/VMapFactory.cpp @@ -19,6 +19,7 @@ #include <sys/types.h> #include "VMapFactory.h" #include "VMapManager2.h" +#include "G3D/Table.h" using namespace G3D; diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 9331351ff55..f737b1b61e5 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1752,7 +1752,7 @@ bool Aura::IsProcOnCooldown() const return false; } -void Aura::AddProcCooldown(uint32 msec) +void Aura::AddProcCooldown(uint32 /*msec*/) { //m_procCooldown = time(NULL) + msec; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 43832484254..5bf5f827399 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5519,7 +5519,7 @@ void Spell::EffectSummonPlayer(SpellEffIndex /*effIndex*/) unitTarget->ToPlayer()->GetSession()->SendPacket(&data); } -void Spell::EffectActivateObject(SpellEffIndex effIndex) +void Spell::EffectActivateObject(SpellEffIndex /*effIndex*/) { if (!gameObjTarget) return; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index c3b6b3b5770..95179a92d29 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -583,7 +583,7 @@ public: } } - void DamageTaken(Unit* done_by, uint32 &damage) + void DamageTaken(Unit* /*done_by*/, uint32 &damage) { if (damage >= me->GetHealth() && withhead) { |