diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-03-07 12:16:23 -0300 |
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committer | GitHub <noreply@github.com> | 2017-03-07 12:16:23 -0300 |
commit | 80a4f3c1811b76916d1dcd02e90c33074d70e9fe (patch) | |
tree | b73805afb37713eb59f00d5679b65e98285f0815 | |
parent | 8998c9ea95ec17c16c3b97e200690b3a9fdc1bfa (diff) |
Update Unit.cpp
Kill unused variable warning
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 69a1ed7ca1b..9828fc0dd08 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2055,9 +2055,6 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(Unit const* victim, WeaponAttackTy // 1. > 2. > 3. > 4. > 5. > 6. > 7. > 8. // MISS > DODGE > PARRY > GLANCING > BLOCK > CRIT > CRUSHING > HIT - int32 attackerMaxSkillValueForLevel = GetMaxSkillValueForLevel(victim); - int32 victimMaxSkillValueForLevel = victim->GetMaxSkillValueForLevel(this); - int32 sum = 0, tmp = 0; int32 roll = urand(0, 9999); |