diff options
| author | QAston <none@none> | 2010-08-04 08:21:58 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2010-08-04 08:21:58 +0200 |
| commit | 846aa122605e6862b3c0a58e2d741c379aa1a3ef (patch) | |
| tree | dd73bfbae5d34562e69c3bec9ea5eec8e700b207 | |
| parent | a0b5921bfa3cfcd8443313efcccc277dabc2472e (diff) | |
*Fix crashy implementation of aura type 305.
--HG--
branch : trunk
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 863ab9d809b..7c6ae61455d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12185,9 +12185,12 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) if (slow) { speed *=(100.0f + slow)/100.0f; - float min_speed = (float)GetMaxPositiveAuraModifier(SPELL_AURA_MOD_MINIMUM_SPEED) / 100.0f; - if (speed < min_speed) - speed = min_speed; + if (float minSpeedMod = GetMaxPositiveAuraModifier(SPELL_AURA_MOD_MINIMUM_SPEED)) + { + float min_speed = minSpeedMod / 100.0f; + if (speed < min_speed) + speed = min_speed; + } } SetSpeed(mtype, speed, forced); } |
