diff options
author | leak <none@none> | 2010-12-09 21:45:04 +0100 |
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committer | leak <none@none> | 2010-12-09 21:45:04 +0100 |
commit | 855b8bcd205ce6b03c8ad59703f6dd27944e1ae3 (patch) | |
tree | ff1b50dcf14014b6d70bcfa560e728fa58e736e5 | |
parent | be73926ab36b9776dab1fdfb8ebcb3bbe99b8735 (diff) |
Core/Spells: Prevent Mind Sear from damaging the target itself. Patch by PrinceCreed.
Fixes issue 2534
--HG--
branch : trunk
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 05efbd1bb2c..3d04295988c 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2765,6 +2765,8 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) switch (m_spellInfo->Id) { case 27285: // Seed of Corruption proc spell + case 49821: // Mind Sear proc spell Rank 1 + case 53022: // Mind Sear proc spell Rank 2 unitList.remove(m_targets.getUnitTarget()); break; case 55789: // Improved Icy Talons |