diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-03 20:37:59 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-03 20:37:59 +0200 |
commit | 872c0c9c7315230f8b58eb2dbf3dd0565b9fe229 (patch) | |
tree | f649ff5f188fa3076ea8a8c012ce27802c6ac474 | |
parent | f6c1a9a8c4c403996b5b40e565e807c807e47aaa (diff) |
Core Whitespace cleanup
-rwxr-xr-x | src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Northrend/Gundrak/gundrak.h | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 227780daa1f..186723a1c43 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -43,8 +43,8 @@ void PointMovementGenerator<T>::DoInitialize(T* unit) if (speed > 0.0f) init.SetVelocity(speed); init.Launch(); - - //Call for creature group update + + // Call for creature group update if (Creature* creature = unit->ToCreature()) if (creature->GetFormation() && creature->GetFormation()->getLeader() == creature) creature->GetFormation()->LeaderMoveTo(i_x, i_y, i_z); @@ -72,8 +72,8 @@ bool PointMovementGenerator<T>::DoUpdate(T* unit, uint32 /*diff*/) if (speed > 0.0f) // Default value for point motion type is 0.0, if 0.0 spline will use GetSpeed on unit init.SetVelocity(speed); init.Launch(); - - //Call for creature group update + + // Call for creature group update if (Creature* creature = unit->ToCreature()) if (creature->GetFormation() && creature->GetFormation()->getLeader() == creature) creature->GetFormation()->LeaderMoveTo(i_x, i_y, i_z); diff --git a/src/server/scripts/Northrend/Gundrak/gundrak.h b/src/server/scripts/Northrend/Gundrak/gundrak.h index a43edb4fcd7..f47b71cd48e 100644 --- a/src/server/scripts/Northrend/Gundrak/gundrak.h +++ b/src/server/scripts/Northrend/Gundrak/gundrak.h @@ -51,7 +51,8 @@ enum mainCreatures CREATURE_ECK = 29932 }; -enum Gameobjects { +enum Gameobjects +{ GO_SLADRAN_ALTAR = 192518, GO_MOORABI_ALTAR = 192519, @@ -67,7 +68,6 @@ enum Gameobjects { GO_GALDARAH_DOOR3 = 192568, GO_BRIDGE = 193188, GO_COLLISION = 192633 - }; #endif |