diff options
author | Chaplain <aionthefirst@gmail.com> | 2011-09-25 14:20:41 +0300 |
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committer | Chaplain <aionthefirst@gmail.com> | 2011-09-25 14:20:41 +0300 |
commit | 877579d3864c504389b271f38a7516f2ec0eeb25 (patch) | |
tree | 1a44e7b1e7a3ef521847c5f2732002753684f591 | |
parent | 71bbbaa21b03b31a796308dbfe968904c769967f (diff) |
Revert "Core/Spells: Fix talent Sword Specialization for melee abilities"
This reverts commit cdd41601579e6e76dc2d82ceeb9de24af31aa79e.
-rw-r--r--[-rwxr-xr-x] | src/server/game/Entities/Unit/Unit.cpp | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d6199cbd910..2d663f83856 100755..100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8792,25 +8792,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg break; } - // Sword Specialization - if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_GENERIC && auraSpellInfo->SpellIconID == 1462 && procSpell) - { - if (Player* plr = ToPlayer()) - { - if (cooldown && plr->HasSpellCooldown(16459)) - return false; - - // this required for attacks like Mortal Strike - plr->RemoveSpellCooldown(procSpell->Id); - - CastSpell(victim, procSpell->Id, true); - - if (cooldown) - plr->AddSpellCooldown(16459, 0, time(NULL) + cooldown); - return true; - } - } - // Blade Barrier if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85) { |