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authorjackpoz <giacomopoz@gmail.com>2015-07-19 19:06:55 +0200
committerDDuarte <dnpd.dd@gmail.com>2015-07-20 01:11:55 +0100
commit87a5ba09e5e471b6d771a7c38c34cf7877cb7dbc (patch)
tree2cdc9fcf802a69aebcae487c6c838c10284305d3
parent31f1169f8a60737a06dc8558c1208ca69fee7553 (diff)
Core/Collision: Fix race conditions in vmaps
Fix a race condition in VMapManager2 happening whenever a map was unloaded. GridUnload enabled was required to trigger the race condition. (cherry picked from commit ca7f31c6cdceb7e2921d5d83e1ae22ccb247988d)
-rw-r--r--src/server/collision/Management/VMapFactory.cpp2
-rw-r--r--src/server/collision/Management/VMapManager2.cpp49
-rw-r--r--src/server/collision/Management/VMapManager2.h4
-rw-r--r--src/server/game/World/World.cpp10
4 files changed, 54 insertions, 11 deletions
diff --git a/src/server/collision/Management/VMapFactory.cpp b/src/server/collision/Management/VMapFactory.cpp
index e3e211268e0..4c2750a9e5c 100644
--- a/src/server/collision/Management/VMapFactory.cpp
+++ b/src/server/collision/Management/VMapFactory.cpp
@@ -27,7 +27,7 @@ namespace VMAP
// just return the instance
IVMapManager* VMapFactory::createOrGetVMapManager()
{
- if (gVMapManager == 0)
+ if (gVMapManager == nullptr)
gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
return gVMapManager;
}
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp
index 0c3ff1a9bfa..b44611e0574 100644
--- a/src/server/collision/Management/VMapManager2.cpp
+++ b/src/server/collision/Management/VMapManager2.cpp
@@ -37,6 +37,7 @@ namespace VMAP
{
GetLiquidFlagsPtr = &GetLiquidFlagsDummy;
IsVMAPDisabledForPtr = &IsVMAPDisabledForDummy;
+ thread_safe_environment = true;
}
VMapManager2::~VMapManager2(void)
@@ -51,6 +52,15 @@ namespace VMAP
}
}
+ void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
+ for (const uint32& mapId : mapIds)
+ iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
+
+ thread_safe_environment = false;
+ }
+
Vector3 VMapManager2::convertPositionToInternalRep(float x, float y, float z) const
{
Vector3 pos;
@@ -86,12 +96,31 @@ namespace VMAP
return result;
}
+ InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
+ if (itr != iInstanceMapTrees.cend() && !itr->second)
+ itr = iInstanceMapTrees.cend();
+
+ return itr;
+ }
+
// load one tile (internal use only)
bool VMapManager2::_loadMap(unsigned int mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
{
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree == iInstanceMapTrees.end())
{
+ if (thread_safe_environment)
+ instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u tile [%u, %u] passed to VMapManager2 after startup in thread unsafe environment",
+ mapId, tileX, tileY);
+ }
+
+ if (!instanceTree->second)
+ {
std::string mapFileName = getMapFileName(mapId);
StaticMapTree* newTree = new StaticMapTree(mapId, basePath);
if (!newTree->InitMap(mapFileName, this))
@@ -99,7 +128,7 @@ namespace VMAP
delete newTree;
return false;
}
- instanceTree = iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, newTree)).first;
+ instanceTree->second = newTree;
}
return instanceTree->second->LoadMapTile(tileX, tileY, this);
@@ -108,13 +137,13 @@ namespace VMAP
void VMapManager2::unloadMap(unsigned int mapId)
{
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end())
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
instanceTree->second->UnloadMap(this);
if (instanceTree->second->numLoadedTiles() == 0)
{
delete instanceTree->second;
- iInstanceMapTrees.erase(mapId);
+ instanceTree->second = nullptr;
}
}
}
@@ -122,13 +151,13 @@ namespace VMAP
void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
{
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
- if (instanceTree != iInstanceMapTrees.end())
+ if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
instanceTree->second->UnloadMapTile(x, y, this);
if (instanceTree->second->numLoadedTiles() == 0)
{
delete instanceTree->second;
- iInstanceMapTrees.erase(mapId);
+ instanceTree->second = nullptr;
}
}
}
@@ -138,7 +167,7 @@ namespace VMAP
if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
return true;
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
@@ -160,7 +189,7 @@ namespace VMAP
{
if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
{
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
@@ -190,7 +219,7 @@ namespace VMAP
{
if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
{
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
@@ -209,7 +238,7 @@ namespace VMAP
{
if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
{
- InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(mapId);
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
@@ -227,7 +256,7 @@ namespace VMAP
{
if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
{
- InstanceTreeMap::const_iterator instanceTree = iInstanceMapTrees.find(mapId);
+ InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
LocationInfo info;
diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h
index e13d5ab952b..af04fa0d970 100644
--- a/src/server/collision/Management/VMapManager2.h
+++ b/src/server/collision/Management/VMapManager2.h
@@ -80,6 +80,7 @@ namespace VMAP
// Tree to check collision
ModelFileMap iLoadedModelFiles;
InstanceTreeMap iInstanceMapTrees;
+ bool thread_safe_environment;
// Mutex for iLoadedModelFiles
std::mutex LoadedModelFilesLock;
@@ -89,6 +90,8 @@ namespace VMAP
static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
+ InstanceTreeMap::const_iterator GetMapTree(uint32 mapId) const;
+
public:
// public for debug
G3D::Vector3 convertPositionToInternalRep(float x, float y, float z) const;
@@ -97,6 +100,7 @@ namespace VMAP
VMapManager2();
~VMapManager2(void);
+ void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
void unloadMap(unsigned int mapId, int x, int y) override;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 7746607d9e6..948729c6d70 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1471,6 +1471,16 @@ void World::SetInitialWorldSettings()
sSpellMgr->LoadPetFamilySpellsStore();
+ if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
+ {
+ std::vector<uint32> mapIds;
+ for (uint32 mapId = 0; mapId < sMapStore.GetNumRows(); mapId++)
+ if (sMapStore.LookupEntry(mapId))
+ mapIds.push_back(mapId);
+
+ vmmgr2->InitializeThreadUnsafe(mapIds);
+ }
+
TC_LOG_INFO("server.loading", "Loading SpellInfo store...");
sSpellMgr->LoadSpellInfoStore();