diff options
| author | click <none@none> | 2010-10-20 16:35:17 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-10-20 16:35:17 +0200 |
| commit | 88f81d80a484e4a0a598af133966d81d382a8479 (patch) | |
| tree | a69675181a91c561e3a710a3ee4f7afd7342b891 | |
| parent | 8996a10f6cf5cd842d346c57a9135f856dbe2b77 (diff) | |
BuildSystem: Add XCode specific compiler handling in the OSX compile-instructions (_BUILD_DIRECTIVE gave error)
Update issue #4368
OSX/XCode compilation is not "fixed" as such untill a newew release of G3D is sorted. This is worked on from the G3D developers, and known.
--HG--
branch : trunk
| -rw-r--r-- | cmake/compiler/xcode/settings.cmake | 1 | ||||
| -rw-r--r-- | cmake/platform/osx/settings.cmake | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/cmake/compiler/xcode/settings.cmake b/cmake/compiler/xcode/settings.cmake index 8f94516c354..cd33fc1fa21 100644 --- a/cmake/compiler/xcode/settings.cmake +++ b/cmake/compiler/xcode/settings.cmake @@ -1,3 +1,2 @@ # Set build-directive (used in core to tell which buildtype we used) add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)") - diff --git a/cmake/platform/osx/settings.cmake b/cmake/platform/osx/settings.cmake index 73d62ce2d59..f623ecf8c27 100644 --- a/cmake/platform/osx/settings.cmake +++ b/cmake/platform/osx/settings.cmake @@ -27,3 +27,5 @@ add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_BINARY_DIR}/cmake_uninstall.cmake" ) message(STATUS "OSX: Created uninstall target") + +include(${CMAKE_SOURCE_DIR}/cmake/compiler/xcode/settings.cmake) |
