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author | Gildor <gildor55@gmail.com> | 2020-04-15 13:12:28 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-15 13:12:28 +0200 |
commit | 8a5b02be0a678ff4a9c589e3da05e96103f819fc (patch) | |
tree | 545e2e78bbea8066262ad429a1b7e7088420cd0c | |
parent | e956b1760e11be8ed105da1c2996470a882e2d77 (diff) |
Scripts/Quest: The Exorcism of Colonel Jules (#24459)
* Remove Anchorite Barada gossip when event start
-rw-r--r-- | src/server/scripts/Outland/zone_hellfire_peninsula.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 3ee81e73193..6b0f1e2ec34 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -687,6 +687,7 @@ public: playerGUID.Clear(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED); + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); } bool GossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override @@ -698,6 +699,7 @@ public: player->PlayerTalkClass->SendCloseGossip(); me->AI()->Talk(SAY_BARADA_1); me->AI()->DoAction(ACTION_START_EVENT); + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); break; default: break; |