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author | Shauren <shauren.trinity@gmail.com> | 2016-01-27 21:54:47 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-01-27 21:54:47 +0100 |
commit | 8bc3f5545e28b827bd1e642a718b25b482d7cd58 (patch) | |
tree | eae1c64080af7816590e0a512ec5a088aa3899a4 | |
parent | 3f503cd1d10c1785ef1520ff960e0577131b6005 (diff) | |
parent | 4b4237174fa7cfefadad38dbe236213c33390225 (diff) |
Merge pull request #16378 from Zedron/6.x
Core/Spells: Fixed a possible crash in spell_pal_light_s_beacon
-rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 5e8b5ab8885..5887aded51c 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -912,6 +912,8 @@ class spell_pal_light_s_beacon : public SpellScriptLoader bool CheckProc(ProcEventInfo& eventInfo) { + if (!eventInfo.GetActionTarget()) + return false; if (eventInfo.GetActionTarget()->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT, eventInfo.GetActor()->GetGUID())) return false; return true; |