diff options
author | maximius <none@none> | 2009-09-13 00:03:54 -0700 |
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committer | maximius <none@none> | 2009-09-13 00:03:54 -0700 |
commit | 8c94b29b09acc4cd20ea646f974052f9d3061faa (patch) | |
tree | 4978c056475a1acd1b6f3fef06eb5ba7c8d6a138 | |
parent | eef5abe6e1931eeae91d3a1ed68a3bf44237dea2 (diff) |
*Missed a Boss Emote Command change
--HG--
branch : trunk
-rw-r--r-- | src/game/Map.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 2953236bcbd..4c6dbba2e90 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2874,7 +2874,7 @@ void Map::ScriptsProcess() uint64 unit_target = target ? target->GetGUID() : 0; - //datalong 0=normal say, 1=whisper, 2=yell, 3=emote text + //datalong 0=normal say, 1=whisper, 2=yell, 3=emote text, 4=boss emote text switch(step.script->datalong) { case 0: // Say @@ -2894,6 +2894,9 @@ void Map::ScriptsProcess() case 3: // Emote text ((Creature *)source)->TextEmote(step.script->dataint, unit_target); break; + case 4: // Boss Emote text + ((Creature *)source)->MonsterTextEmote(step.script->dataint, unit_target, true); + break; default: break; // must be already checked at load } |