aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-07-03 13:17:17 +0200
committerShauren <shauren.trinity@gmail.com>2025-07-03 13:17:17 +0200
commit8d1d1aa4347fb0fab2e4f9b3d85bf0e0ce383f53 (patch)
treee88430b85e9f345ebca2c1c3cc73c42f82591668
parent1c175b8145c8bb3a8051eaeb095866ad92d33ac7 (diff)
Core/PacketIO: Define enum for TreasurePickerBonus Context field
-rw-r--r--src/server/game/Server/Packets/QueryPackets.cpp22
-rw-r--r--src/server/game/Server/Packets/QueryPackets.h22
2 files changed, 25 insertions, 19 deletions
diff --git a/src/server/game/Server/Packets/QueryPackets.cpp b/src/server/game/Server/Packets/QueryPackets.cpp
index 8f0b6314c6f..3d300e7fabc 100644
--- a/src/server/game/Server/Packets/QueryPackets.cpp
+++ b/src/server/game/Server/Packets/QueryPackets.cpp
@@ -549,16 +549,16 @@ ByteBuffer& operator<<(ByteBuffer& data, TreasurePickCurrency const& treasurePic
ByteBuffer& operator<<(ByteBuffer& data, TreasurePickerBonus const& treasurePickerBonus)
{
- data << Size<uint32>(treasurePickerBonus.Items);
- data << Size<uint32>(treasurePickerBonus.Currencies);
- data << uint64(treasurePickerBonus.Money);
+ data << Size<uint32>(treasurePickerBonus.ItemPicks);
+ data << Size<uint32>(treasurePickerBonus.CurrencyPicks);
+ data << uint64(treasurePickerBonus.Gold);
data << Bits<1>(treasurePickerBonus.Context);
data.FlushBits();
- for (TreasurePickItem const& treasurePickerItem : treasurePickerBonus.Items)
+ for (TreasurePickItem const& treasurePickerItem : treasurePickerBonus.ItemPicks)
data << treasurePickerItem;
- for (TreasurePickCurrency const& treasurePickCurrency : treasurePickerBonus.Currencies)
+ for (TreasurePickCurrency const& treasurePickCurrency : treasurePickerBonus.CurrencyPicks)
data << treasurePickCurrency;
return data;
@@ -566,18 +566,18 @@ ByteBuffer& operator<<(ByteBuffer& data, TreasurePickerBonus const& treasurePick
ByteBuffer& operator<<(ByteBuffer& data, TreasurePickerPick const& treasurePickerPick)
{
- data << Size<uint32>(treasurePickerPick.Items);
- data << Size<uint32>(treasurePickerPick.Currencies);
- data << uint64(treasurePickerPick.Money);
+ data << Size<uint32>(treasurePickerPick.ItemPicks);
+ data << Size<uint32>(treasurePickerPick.CurrencyPicks);
+ data << uint64(treasurePickerPick.Gold);
data << Size<uint32>(treasurePickerPick.Bonuses);
data << int32(treasurePickerPick.Flags);
data << Bits<1>(treasurePickerPick.IsChoice);
data.FlushBits();
- for (TreasurePickItem const& treasurePickItem : treasurePickerPick.Items)
+ for (TreasurePickItem const& treasurePickItem : treasurePickerPick.ItemPicks)
data << treasurePickItem;
- for (TreasurePickCurrency const& treasurePickCurrency : treasurePickerPick.Currencies)
+ for (TreasurePickCurrency const& treasurePickCurrency : treasurePickerPick.CurrencyPicks)
data << treasurePickCurrency;
for (TreasurePickerBonus const& treasurePickerBonus : treasurePickerPick.Bonuses)
@@ -590,7 +590,7 @@ WorldPacket const* TreasurePickerResponse::Write()
{
_worldPacket << uint32(QuestID);
_worldPacket << uint32(TreasurePickerID);
- _worldPacket << Pick;
+ _worldPacket << Treasure;
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h
index fec480a0959..633cae4f340 100644
--- a/src/server/game/Server/Packets/QueryPackets.h
+++ b/src/server/game/Server/Packets/QueryPackets.h
@@ -463,20 +463,26 @@ namespace WorldPackets
Optional<QuestRewardContextFlags> ContextFlags;
};
+ enum class TreasurePickerBonusContext : uint8
+ {
+ None = 0,
+ WarMode = 1
+ };
+
struct TreasurePickerBonus
{
- std::vector<TreasurePickItem> Items;
- std::vector<TreasurePickCurrency> Currencies;
- uint64 Money = 0;
- uint8 Context = 0;
+ std::vector<TreasurePickItem> ItemPicks;
+ std::vector<TreasurePickCurrency> CurrencyPicks;
+ uint64 Gold = 0;
+ TreasurePickerBonusContext Context = TreasurePickerBonusContext::None;
};
struct TreasurePickerPick
{
- std::vector<TreasurePickItem> Items;
- std::vector<TreasurePickCurrency> Currencies;
+ std::vector<TreasurePickItem> ItemPicks;
+ std::vector<TreasurePickCurrency> CurrencyPicks;
std::vector<TreasurePickerBonus> Bonuses;
- uint64 Money = 0;
+ uint64 Gold = 0;
int32 Flags = 0;
bool IsChoice = false;
};
@@ -490,7 +496,7 @@ namespace WorldPackets
uint32 QuestID = 0;
uint32 TreasurePickerID = 0;
- TreasurePickerPick Pick;
+ TreasurePickerPick Treasure;
};
ByteBuffer& operator<<(ByteBuffer& data, PlayerGuidLookupData const& lookupData);