diff options
author | biglad <none@none> | 2009-08-30 11:47:29 +0100 |
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committer | biglad <none@none> | 2009-08-30 11:47:29 +0100 |
commit | 8db1370cd611b54c894a0b9c1f2b6cbecd86c92c (patch) | |
tree | 30bd5c2c7465df7818302866da8d51145ba2684a | |
parent | 86a4d496e7d391fb9167fee38990f61f92255b09 (diff) |
* Fix Build
--HG--
branch : trunk
-rw-r--r-- | src/game/Level3.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index ddb8e73b481..55ef44baa1b 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -2429,12 +2429,12 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/) if(!spellId) // ??? none spells in talent continue; - SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid); + SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId); if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false)) continue; // learn highest rank of talent and learn all non-talent spell ranks (recursive by tree) - player->learnSpellHighRank(spellid); + player->learnSpellHighRank(spellId); } SendSysMessage(LANG_COMMAND_LEARN_CLASS_TALENTS); |