diff options
author | Nay <dnpd.dd@gmail.com> | 2011-10-23 11:00:56 +0100 |
---|---|---|
committer | Nay <dnpd.dd@gmail.com> | 2011-10-23 11:00:56 +0100 |
commit | 8e2440133ebbb7103f459cf22fda709d16cd4012 (patch) | |
tree | 6b8a360f3aae893da3ef2acebdb4df922f2f3c71 | |
parent | 238e8e5ea18b744a2915dea419744730d8acdcd0 (diff) |
DB/SAI: Convert quests 10987, 10107, 10108, 9918, 9849 from core scripts to SAI
Closes #1544
Closes #3055
Closes #3056
Closes #3058
Closes #3059
-rw-r--r-- | sql/updates/world/2011_10_23_03_world_sai.sql | 159 | ||||
-rw-r--r-- | src/server/scripts/Outland/nagrand.cpp | 402 |
2 files changed, 161 insertions, 400 deletions
diff --git a/sql/updates/world/2011_10_23_03_world_sai.sql b/sql/updates/world/2011_10_23_03_world_sai.sql new file mode 100644 index 00000000000..6c7733c19f5 --- /dev/null +++ b/sql/updates/world/2011_10_23_03_world_sai.sql @@ -0,0 +1,159 @@ +-- Shattered Rumbler SAI +SET @ENTRY := 17157; +SET @ENTRY_MINION := 18181; -- Minion of Gurok +SET @SPELL_EARTH_RUMBLE := 33840; -- Earth Rumble +SET @SPELL_THROW_GORDAWGS_BULDER := 32001; -- Throw Gordawgs Boulder +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`=''WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY*100 AND `source_type`=9; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,0,1000,1000,8000,9000,11,@SPELL_EARTH_RUMBLE,0,0,0,0,0,2,0,0,0,0,0,0,0,"Shattered Rumbler - In Combat - Cast Earth Rumble"), +(@ENTRY,0,1,0,8,0,100,1,@SPELL_THROW_GORDAWGS_BULDER,0,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"Shattered Rumbler - On Spellhit - Run Script"), +(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,12,@ENTRY_MINION,4,20000,0,0,0,1,0,0,0,0,0,0,0,"Shattered Rumbler - Script - Summon Minion of Gurok"), +(@ENTRY*100,9,1,0,0,0,100,0,0,0,0,0,12,@ENTRY_MINION,4,20000,0,0,0,1,0,0,0,0,0,0,0,"Shattered Rumbler - Script - Summon Minion of Gurok"), +(@ENTRY*100,9,2,0,0,0,100,0,0,0,0,0,12,@ENTRY_MINION,4,20000,0,0,0,1,0,0,0,0,0,0,0,"Shattered Rumbler - Script - Summon Minion of Gurok"), +(@ENTRY*100,9,3,0,0,0,100,0,0,0,0,0,37,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Shattered Rumbler - Script - Die"); + +-- Minion of Gurok SAI +SET @ENTRY := 18181; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,11,0,100,0,0,0,0,0,89,10,0,0,0,0,0,1,0,0,0,0,0,0,0,"Minion of Gurok - Out of Combat - Set Random Movement"); + +-- Spell Throw Gordawgs Boulder can only be cast at Shattered Rumbler +DELETE FROM `conditions` WHERE `SourceEntry`=24501 AND `ConditionValue2`=17157; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(18,0,24501,0,24,1,17157,0,0,'',"Item Gordawgs Boulder can only be used if target is Shattered Rumbler"); + + +-- Lump SAI +SET @ENTRY := 18351; +SET @QUEST := 9918; +SET @GOSSIP := 21289; +SET @SPELL_SLEEPING_SLEEP := 42648; -- Sleeping Sleep +SET @SPELL_SHOULDER_CHARGE := 31994; -- Shoulder Charge +SET @SPELL_SPEAR_THROW := 32248; -- Spear Throw +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='',`gossip_menu_id`=@GOSSIP+1,`faction_A`=1711,`faction_H`=1711,`unit_flags`=`unit_flags`|528 WHERE `entry`=@ENTRY; +DELETE FROM `creature_template_addon` WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,11,0,100,0,0,0,0,0,11,@SPELL_SLEEPING_SLEEP,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - Out Of Combat - Cast Sleeping Sleep"), +(@ENTRY,0,1,0,4,0,100,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Lump - On Aggro - Say Line (random)"), +(@ENTRY,0,2,0,62,0,100,0,@GOSSIP+4,0,0,0,33,18354,0,0,0,0,0,7,0,0,0,0,0,0,0,"Lump - On Gossip Select - Give Quest Credit"), +(@ENTRY,0,3,0,2,0,100,1,0,30,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"Lump - On 30% HP - Run Script"), +(@ENTRY*100,9,0,0,2,0,100,1,0,0,0,0,2,1080,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Set Faction Friendly"), +(@ENTRY*100,9,1,0,2,0,100,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Say Line 1"), +(@ENTRY*100,9,2,0,2,0,100,1,1000,1000,0,0,5,447,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Emote ONESHOT_FLY_SIT_GROUND_DOWN"), -- He wont sit down, no matter which emote I use - probably due evading +(@ENTRY*100,9,3,0,2,0,100,1,0,0,0,0,20,9,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Stop auto-attack"), +(@ENTRY*100,9,4,0,2,0,100,1,0,0,0,0,24,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Evade"), +(@ENTRY*100,9,5,0,2,0,100,1,0,0,0,0,28,@SPELL_SLEEPING_SLEEP,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lump - On Script - Remove Aura Sleeping Sleep"), -- Prevent gaining it - were leaving combat! +(@ENTRY,0,4,0,9,0,100,0,8,25,1500,2000,11,@SPELL_SHOULDER_CHARGE,1,0,0,0,0,2,0,0,0,0,0,0,0,"Lump - On Player Range - Cast Shoulder Charge"), +(@ENTRY,0,5,0,9,0,100,0,5,40,1500,2000,11,@SPELL_SPEAR_THROW,1,0,0,0,0,2,0,0,0,0,0,0,0,"Lump - On Player Range - Cast Spear Throw"); +-- Texts +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"In Nagrand, food hunt ogre!",12,0,100,0,0,0,"Lump"), +(@ENTRY,0,1,"You taste good with maybe a little salt and pepper.",12,0,100,0,0,0,"Lump"), +(@ENTRY,1,2,"OK, OK! Lump give up!",12,0,100,0,0,0,"Lump"); + +-- Actual story menu +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+1 AND `text_id`=9352; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+1,9352); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+2 AND `text_id`=9353; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+2,9353); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+3 AND `text_id`=9354; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+3,9354); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+4 AND `text_id`=9355; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+4,9355); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+5 AND `text_id`=9356; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+5,9356); + +-- Insert option menu +DELETE FROM `gossip_menu_option` WHERE `menu_id` BETWEEN @GOSSIP+0 AND @GOSSIP+4; +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`) VALUES +(@GOSSIP+1,0,0,"I need answers, ogre!",1,1,@GOSSIP+2), +(@GOSSIP+2,1,0,"Why are the Boulderfist out this far? You know that this is Kurenai territory.",1,1,@GOSSIP+3), +(@GOSSIP+3,2,0,"And you think you can just eat anything you want? You're obviously trying to eat the Broken of Telaar.",1,1,@GOSSIP+4), +(@GOSSIP+4,3,0,"This means war, Lump! War I say!",1,1,@GOSSIP+5); + +-- Only show first gossip if player is on quest Not On My Watch! +DELETE FROM `conditions` WHERE `SourceGroup`=@GOSSIP+1 AND `ConditionValue1`=@QUEST AND `SourceTypeOrReferenceId`=15; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIP+1,0,0,9,@QUEST,0,0,0,'',"Only show first gossip if player is on quest Not On My Watch!"); + + +-- Wild Sparrowhawk SAI +SET @ENTRY := 22979; +SET @SPELL_SPARROWHAWK_NET := 39810; -- Sparrowhawk Net +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='',`InhabitType`=4 WHERE `entry`=@ENTRY; -- Always in air +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,8,0,100,1,@SPELL_SPARROWHAWK_NET,0,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Spellhit - Run Script"), +(@ENTRY,0,1,0,6,0,100,0,0,0,0,0,28,@SPELL_SPARROWHAWK_NET,2,0,0,0,0,1,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Death - Remove Aura Sparrowhawk Net"), +(@ENTRY,0,2,0,6,0,100,0,0,0,0,0,41,10,0,0,0,0,0,1,0,0,0,0,0,0,0,'Wild Sparrowhawk - Force Despawn 8 Seconds After Death'), +(@ENTRY*100,9,0,0,0,0,100,0,1000,1000,0,0,25,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Script - Flee For Assist"), -- This is how it should work - there is no flee function in event_scripts, so can't do it blizzlike (event_scripts 39812) +(@ENTRY*100,9,1,0,0,0,100,0,0,0,0,0,28,@SPELL_SPARROWHAWK_NET,0,0,0,0,0,1,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Script - Remove Aura Sparrowhawk Net"), -- Remove it and add it back later +(@ENTRY*100,9,2,0,0,0,100,0,11000,11000,0,0,56,32320,1,0,0,0,0,7,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Script - Add Item Captured Sparrowhawk"), +(@ENTRY*100,9,3,0,0,0,100,0,11000,11000,0,0,37,0,1,0,0,0,0,1,0,0,0,0,0,0,0,"Wild Sparrowhawk - On Script - Die"); + +-- Spell Sparrowhawk Net can only be cast at Wild Sparrowhawk +DELETE FROM `conditions` WHERE `SourceEntry`=32321 AND `ConditionValue2`=22979 AND `SourceTypeOrReferenceId`=18; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(18,0,32321,0,24,1,22979,0,0,'',"Item Sparrowhawk Net can only be used if target is Wild Sparrowhawk"); + + +-- [Q] Diplomatic Measures +SET @GOSSIP := 21295; +SET @QUEST_HORDE := 10107; +SET @QUEST_ALLIANCE := 10108; + +-- Lantresor of the Blade SAI +SET @ENTRY := 18261; +SET @SPELL_BUNING_BLADE_BLADEMASTER := 32281; -- Burning Blade Blademaster +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP+0,`AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,1,0,0,0,0,11,@SPELL_BUNING_BLADE_BLADEMASTER,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lantrestor of the Blade - Out of Combat - Cast Burning Blade Blademaster"), +(@ENTRY,0,1,0,62,0,100,0,@GOSSIP+7,0,0,0,26,@QUEST_ALLIANCE,0,0,0,0,0,7,0,0,0,0,0,0,0,"Lantrestor of the Blade - On Gossip Select - Give Quest Credit"), +(@ENTRY,0,2,0,62,0,100,0,@GOSSIP+7,0,0,0,26,@QUEST_HORDE,0,0,0,0,0,7,0,0,0,0,0,0,0,"Lantrestor of the Blade - On Gossip Select - Give Quest Credit"); + +-- Make the npc_text entries work properly +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+1 AND `text_id`=9362; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+1,9362); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+2 AND `text_id`=9363; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+2,9363); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+3 AND `text_id`=9364; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+3,9364); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+4 AND `text_id`=9365; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+4,9365); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+5 AND `text_id`=9366; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+5,9366); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+6 AND `text_id`=9367; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+6,9367); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+7 AND `text_id`=9368; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+7,9368); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+8 AND `text_id`=9369; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+8,9369); + +-- Insert menu options +DELETE FROM `gossip_menu_option` WHERE `menu_id` BETWEEN @GOSSIP+0 AND @GOSSIP+7; +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`) VALUES +(@GOSSIP+0,0,0,"I have killed many of your ogres, Lantresor. I have no fear.",1,1,@GOSSIP+1), +(@GOSSIP+1,1,0,"Should I know? You look like an orc to me.",1,1,@GOSSIP+2), +(@GOSSIP+2,2,0,"And the other half?",1,1,@GOSSIP+3), +(@GOSSIP+3,3,0,"I have heard of your kind, but I never thought to see the day when I would meet a half-breed.",1,1,@GOSSIP+4), +(@GOSSIP+4,4,0,"My apologies. I did not mean to offend. I am here on behalf of my people.",1,1,@GOSSIP+5), +(@GOSSIP+5,5,0,"My people ask that you pull back your Boulderfist ogres and cease all attacks on our territories. In return, we will also pull back our forces.",1,1,@GOSSIP+6), +(@GOSSIP+6,6,0,"We will fight you until the end,then, Lantresor. We will not stand idly by as you pillage our towns and kill our people.",1,1,@GOSSIP+7), +(@GOSSIP+7,7,0,"What do I need to do?",1,1,@GOSSIP+8); + +-- Conditions for gossip menu of quest Diplomatic Measures, they are grouped and thus ONE of them must be met in order for the gossip to become visible +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=@GOSSIP+0; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIP+0,0,0,9,@QUEST_ALLIANCE,0,0,0,'',"Only show first gossip if player is on quest Diplomatic Measures (alliance)"), +(15,@GOSSIP+0,0,1,9,@QUEST_HORDE,0,0,0,'',"Only show first gossip if player is on quest Diplomatic Measures (horde)"); diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 73ffb063b4d..6de652e4bed 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -19,230 +19,21 @@ /* ScriptData SDName: Nagrand SD%Complete: 90 -SDComment: Quest support: 9849, 9868, 9918, 9874, 9991, 10107, 10108, 10044, 10172, 10646, 10085, 10987. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text) +SDComment: Quest support: 9868, 9874, 9991, 10044, 10172, 10646, 10085. TextId's unknown for altruis_the_sufferer and greatmother_geyah (npc_text) SDCategory: Nagrand EndScriptData */ /* ContentData -mob_shattered_rumbler -mob_lump npc_altruis_the_sufferer npc_greatmother_geyah -npc_lantresor_of_the_blade npc_maghar_captive npc_creditmarker_visit_with_ancestors -mob_sparrowhawk EndContentData */ #include "ScriptPCH.h" #include "ScriptedEscortAI.h" /*###### -## mob_shattered_rumbler - this should be done with ACID -######*/ - -class mob_shattered_rumbler : public CreatureScript -{ -public: - mob_shattered_rumbler() : CreatureScript("mob_shattered_rumbler") { } - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_shattered_rumblerAI (creature); - } - - struct mob_shattered_rumblerAI : public ScriptedAI - { - bool Spawn; - - mob_shattered_rumblerAI(Creature* c) : ScriptedAI(c) {} - - void Reset() - { - Spawn = false; - } - - void EnterCombat(Unit* /*who*/) {} - - void SpellHit(Unit* Hitter, const SpellInfo* Spellkind) - { - if (Spellkind->Id == 32001 && !Spawn) - { - float x = me->GetPositionX(); - float y = me->GetPositionY(); - float z = me->GetPositionZ(); - - Hitter->SummonCreature(18181, x+(0.7f * (rand()%30)), y+(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); - Hitter->SummonCreature(18181, x+(rand()%5), y-(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); - Hitter->SummonCreature(18181, x-(rand()%5), y+(0.5f *(rand()%60)), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000); - me->setDeathState(CORPSE); - Spawn = true; - } - return; - } - }; - -}; - -/*###### -## mob_lump -######*/ - -#define SPELL_VISUAL_SLEEP 16093 -#define SPELL_SPEAR_THROW 32248 - -#define LUMP_SAY0 -1000190 -#define LUMP_SAY1 -1000191 - -#define LUMP_DEFEAT -1000192 - -#define GOSSIP_HL "I need answers, ogre!" -#define GOSSIP_SL1 "Why are Boulderfist out this far? You know that this is Kurenai territory." -#define GOSSIP_SL2 "And you think you can just eat anything you want? You're obviously trying to eat the Broken of Telaar." -#define GOSSIP_SL3 "This means war, Lump! War I say!" - -class mob_lump : public CreatureScript -{ -public: - mob_lump() : CreatureScript("mob_lump") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) - { - player->PlayerTalkClass->ClearMenus(); - switch (uiAction) - { - case GOSSIP_ACTION_INFO_DEF: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->SEND_GOSSIP_MENU(9353, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - player->SEND_GOSSIP_MENU(9354, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - player->SEND_GOSSIP_MENU(9355, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->SEND_GOSSIP_MENU(9356, creature->GetGUID()); - player->TalkedToCreature(18354, creature->GetGUID()); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (player->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - - player->SEND_GOSSIP_MENU(9352, creature->GetGUID()); - - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_lumpAI(creature); - } - - struct mob_lumpAI : public ScriptedAI - { - mob_lumpAI(Creature* c) : ScriptedAI(c) - { - bReset = false; - } - - uint32 Reset_Timer; - uint32 Spear_Throw_Timer; - bool bReset; - - void Reset() - { - Reset_Timer = 60000; - Spear_Throw_Timer = 2000; - - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - } - - void AttackedBy(Unit* pAttacker) - { - if (me->getVictim()) - return; - - if (me->IsFriendlyTo(pAttacker)) - return; - - AttackStart(pAttacker); - } - - void DamageTaken(Unit* done_by, uint32 & damage) - { - if (done_by->GetTypeId() == TYPEID_PLAYER && me->HealthBelowPctDamaged(30, damage)) - { - if (!bReset && CAST_PLR(done_by)->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE) - { - //Take 0 damage - damage = 0; - - CAST_PLR(done_by)->AttackStop(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->RemoveAllAuras(); - me->DeleteThreatList(); - me->CombatStop(true); - me->setFaction(1080); //friendly - me->SetStandState(UNIT_STAND_STATE_SIT); - DoScriptText(LUMP_DEFEAT, me); - - bReset = true; - } - } - } - - void EnterCombat(Unit* /*who*/) - { - if (me->HasAura(SPELL_VISUAL_SLEEP)) - me->RemoveAura(SPELL_VISUAL_SLEEP); - - if (!me->IsStandState()) - me->SetStandState(UNIT_STAND_STATE_STAND); - - DoScriptText(RAND(LUMP_SAY0, LUMP_SAY1), me); - } - - void UpdateAI(const uint32 diff) - { - //check if we waiting for a reset - if (bReset) - { - if (Reset_Timer <= diff) - { - EnterEvadeMode(); - bReset = false; - me->setFaction(1711); //hostile - return; - } - else Reset_Timer -= diff; - } - - //Return since we have no target - if (!UpdateVictim()) - return; - - //Spear_Throw_Timer - if (Spear_Throw_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_SPEAR_THROW); - Spear_Throw_Timer = 20000; - } else Spear_Throw_Timer -= diff; - - DoMeleeAttackIfReady(); - } - }; - -}; - -/*###### ## npc_altruis_the_sufferer ######*/ @@ -453,83 +244,6 @@ public: }; -/*###### -## npc_lantresor_of_the_blade -######*/ - -#define GOSSIP_HLB "I have killed many of your ogres, Lantresor. I have no fear." -#define GOSSIP_SLB1 "Should I know? You look like an orc to me." -#define GOSSIP_SLB2 "And the other half?" -#define GOSSIP_SLB3 "I have heard of your kind, but I never thought to see the day when I would meet a half-breed." -#define GOSSIP_SLB4 "My apologies. I did not mean to offend. I am here on behalf of my people." -#define GOSSIP_SLB5 "My people ask that you pull back your Boulderfist ogres and cease all attacks on our territories. In return, we will also pull back our forces." -#define GOSSIP_SLB6 "We will fight you until the end, then, Lantresor. We will not stand idly by as you pillage our towns and kill our people." -#define GOSSIP_SLB7 "What do I need to do?" - -class npc_lantresor_of_the_blade : public CreatureScript -{ -public: - npc_lantresor_of_the_blade() : CreatureScript("npc_lantresor_of_the_blade") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) - { - player->PlayerTalkClass->ClearMenus(); - switch (uiAction) - { - case GOSSIP_ACTION_INFO_DEF: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->SEND_GOSSIP_MENU(9362, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - player->SEND_GOSSIP_MENU(9363, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - player->SEND_GOSSIP_MENU(9364, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+3: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - player->SEND_GOSSIP_MENU(9365, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+4: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - player->SEND_GOSSIP_MENU(9366, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+5: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - player->SEND_GOSSIP_MENU(9367, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+6: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - player->SEND_GOSSIP_MENU(9368, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+7: - player->SEND_GOSSIP_MENU(9369, creature->GetGUID()); - if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE) - player->AreaExploredOrEventHappens(10107); - if (player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE) - player->AreaExploredOrEventHappens(10108); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (creature->isQuestGiver()) - player->PrepareQuestMenu(creature->GetGUID()); - - if (player->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - - player->SEND_GOSSIP_MENU(9361, creature->GetGUID()); - - return true; - } - -}; - /*##### ## npc_maghar_captive #####*/ @@ -747,113 +461,9 @@ public: }; /*###### -## mob_sparrowhawk +## go_corkis_prison and npc_corki ######*/ -#define SPELL_SPARROWHAWK_NET 39810 -#define SPELL_ITEM_CAPTIVE_SPARROWHAWK 39812 - -class mob_sparrowhawk : public CreatureScript -{ -public: - mob_sparrowhawk() : CreatureScript("mob_sparrowhawk") { } - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_sparrowhawkAI (creature); - } - - struct mob_sparrowhawkAI : public ScriptedAI - { - - mob_sparrowhawkAI(Creature* c) : ScriptedAI(c) {} - - uint32 Check_Timer; - uint64 PlayerGUID; - bool fleeing; - - void Reset() - { - me->RemoveAurasDueToSpell(SPELL_SPARROWHAWK_NET); - Check_Timer = 1000; - PlayerGUID = 0; - fleeing = false; - } - void AttackStart(Unit* who) - { - if (PlayerGUID) - return; - - ScriptedAI::AttackStart(who); - } - - void EnterCombat(Unit* /*who*/) {} - - void MoveInLineOfSight(Unit* who) - { - if (!who || PlayerGUID) - return; - - if (!PlayerGUID && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 30) && CAST_PLR(who)->GetQuestStatus(10987) == QUEST_STATUS_INCOMPLETE) - { - PlayerGUID = who->GetGUID(); - return; - } - - ScriptedAI::MoveInLineOfSight(who); - } - - void UpdateAI(const uint32 diff) - { - if (Check_Timer <= diff) - { - if (PlayerGUID) - { - if (fleeing && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != FLEEING_MOTION_TYPE) - fleeing = false; - - Player* player = Unit::GetPlayer(*me, PlayerGUID); - if (player && me->IsWithinDistInMap(player, 30)) - { - if (!fleeing) - { - me->DeleteThreatList(); - me->GetMotionMaster()->MoveFleeing(player); - fleeing = true; - } - } - else if (fleeing) - { - me->GetMotionMaster()->MovementExpired(false); - PlayerGUID = 0; - fleeing = false; - } - } - Check_Timer = 1000; - } else Check_Timer -= diff; - - if (PlayerGUID) - return; - - ScriptedAI::UpdateAI(diff); - } - - void SpellHit(Unit* caster, const SpellInfo* spell) - { - if (caster->GetTypeId() == TYPEID_PLAYER) - { - if (spell->Id == SPELL_SPARROWHAWK_NET && CAST_PLR(caster)->GetQuestStatus(10987) == QUEST_STATUS_INCOMPLETE) - { - DoCast(caster, SPELL_ITEM_CAPTIVE_SPARROWHAWK, true); - me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); - } - } - return; - } - }; -}; - enum CorkiData { // first quest @@ -916,10 +526,6 @@ public: } }; -/*###### -## npc_corki -######*/ - class npc_corki : public CreatureScript { public: @@ -1200,14 +806,10 @@ public: void AddSC_nagrand() { - new mob_shattered_rumbler(); - new mob_lump(); new npc_altruis_the_sufferer(); new npc_greatmother_geyah(); - new npc_lantresor_of_the_blade(); new npc_maghar_captive(); new npc_creditmarker_visit_with_ancestors(); - new mob_sparrowhawk(); new npc_corki(); new go_corkis_prison(); new npc_kurenai_captive(); |