diff options
author | ille <ille@ille> | 2012-11-30 18:53:13 +0100 |
---|---|---|
committer | ille <ille@ille> | 2012-11-30 18:57:56 +0100 |
commit | 8f9ee58e633e0d886a9751f28cf788e17f00fb85 (patch) | |
tree | eff7fe93ccbbb4ef8c11b3410f31724963352381 | |
parent | ddb6c95042b5fc5ca424f821a90bc370a977dc5e (diff) |
scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
-rw-r--r-- | src/server/scripts/Kalimdor/azuremyst_isle.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/bloodmyst_isle.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/dustwallow_marsh.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/thousand_needles.cpp | 1 | ||||
-rw-r--r-- | src/server/scripts/Northrend/zuldrak.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Outland/nagrand.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/Outland/netherstorm.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 17 |
8 files changed, 19 insertions, 17 deletions
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 96e67c8de47..f7250114c2b 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -584,6 +584,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_STRENGTH_ONE) == QUEST_STATUS_INCOMPLETE) { if (Creature* ravager = go->FindNearestCreature(NPC_DEATH_RAVAGER, 5.0f, true)) @@ -743,6 +744,7 @@ class go_bristlelimb_cage : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->SetGoState(GO_STATE_READY); if (player->GetQuestStatus(QUEST_THE_PROPHECY_OF_AKIDA) == QUEST_STATUS_INCOMPLETE) { if (Creature* capitive = go->FindNearestCreature(NPC_STILLPINE_CAPITIVE, 5.0f, true)) diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index 339cd02c2e3..31d541e32a7 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -168,9 +168,9 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->SetGoState(GO_STATE_READY); if (Creature* stillpine = go->FindNearestCreature(NPC_PRINCESS_STILLPINE, 25, true)) { - go->SetGoState(GO_STATE_ACTIVE); stillpine->GetMotionMaster()->MovePoint(1, go->GetPositionX(), go->GetPositionY()-15, go->GetPositionZ()); player->CastedCreatureOrGO(NPC_PRINCESS_STILLPINE, 0, SPELL_OPENING_PRINCESS_STILLPINE_CREDIT); } diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 6ab9b653c5d..462f6666c01 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -758,9 +758,9 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (Creature* prisoner = go->FindNearestCreature(NPC_THERAMORE_PRISONER, 1.0f)) { - go->UseDoorOrButton(); if (player) player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0); diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp index 7667a8b312c..47916a83cc6 100644 --- a/src/server/scripts/Kalimdor/thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/thousand_needles.cpp @@ -406,6 +406,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(5151) == QUEST_STATUS_INCOMPLETE) { if (Creature* panther = go->FindNearestCreature(ENRAGED_PANTHER, 5, true)) diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index e5763e5baf6..c850719efdb 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -1402,12 +1402,12 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE) { Creature* pGymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f); if (pGymerDummy) { - go->UseDoorOrButton(); player->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID()); pGymerDummy->CastSpell(pGymerDummy, 55529, true); pGymerDummy->DisappearAndDie(); diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 0c9a60603f5..e2fbb457f35 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -388,11 +388,11 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->SetGoState(GO_STATE_READY); if (go->GetEntry() == GO_CORKIS_PRISON) { if (Creature* corki = go->FindNearestCreature(NPC_CORKI, 25, true)) { - go->SetGoState(GO_STATE_READY); corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ()); if (player) player->KilledMonsterCredit(NPC_CORKI_CREDIT_1, 0); @@ -403,7 +403,6 @@ public: { if (Creature* corki = go->FindNearestCreature(NPC_CORKI_2, 25, true)) { - go->SetGoState(GO_STATE_READY); corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()-5, go->GetPositionY(), go->GetPositionZ()); if (player) player->KilledMonsterCredit(NPC_CORKI_2, 0); @@ -414,7 +413,6 @@ public: { if (Creature* corki = go->FindNearestCreature(NPC_CORKI_3, 25, true)) { - go->SetGoState(GO_STATE_READY); corki->GetMotionMaster()->MovePoint(1, go->GetPositionX()+4, go->GetPositionY(), go->GetPositionZ()); if (player) player->KilledMonsterCredit(NPC_CORKI_CREDIT_3, 0); @@ -683,12 +681,12 @@ class go_warmaul_prison : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_FINDING_THE_SURVIVORS) != QUEST_STATUS_INCOMPLETE) return false; if (Creature* prisoner = go->FindNearestCreature(NPC_MAGHAR_PRISONER, 5.0f)) { - go->UseDoorOrButton(); player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0); prisoner->AI()->Talk(SAY_FREE, player->GetGUID()); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index eaea4960712..a0ebf17a730 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -1053,12 +1053,10 @@ class go_captain_tyralius_prison : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (Creature* tyralius = go->FindNearestCreature(NPC_CAPTAIN_TYRALIUS, 1.0f)) { - go->UseDoorOrButton(); - player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0); - tyralius->AI()->Talk(SAY_FREE); tyralius->DespawnOrUnsummon(8000); } diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index dac67b566e3..ea4a55c34b7 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -309,6 +309,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32)); if (Creature* creature = player->SummonCreature(NpcPrisonEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player), @@ -358,6 +359,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); int Random = rand() % (sizeof(NpcStasisEntry) / sizeof(uint32)); player->SummonCreature(NpcStasisEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player), @@ -729,9 +731,9 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (Creature* pNearestPrisoner = go->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true)) { - go->SetGoState(GO_STATE_ACTIVE); player->KilledMonsterCredit(NPC_SCOURGE_PRISONER, pNearestPrisoner->GetGUID()); pNearestPrisoner->DisappearAndDie(); } @@ -811,6 +813,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); Creature* pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true); if (!pPrisoner) { @@ -1047,6 +1050,7 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE) return true; @@ -1094,12 +1098,12 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE) { Creature* pTadpole = go->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f); if (pTadpole) { - go->UseDoorOrButton(); pTadpole->DisappearAndDie(); player->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE, 0); //FIX: Summon minion tadpole @@ -1229,13 +1233,12 @@ class go_gjalerbron_cage : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if ((player->GetTeamId() == TEAM_ALLIANCE && player->GetQuestStatus(QUEST_ALLIANCE_OF_KEYS_AND_CAGES) == QUEST_STATUS_INCOMPLETE) || (player->GetTeamId() == TEAM_HORDE && player->GetQuestStatus(QUEST_HORDE_OF_KEYS_AND_CAGES) == QUEST_STATUS_INCOMPLETE)) { if (Creature* prisoner = go->FindNearestCreature(NPC_GJALERBRON_PRISONER, 5.0f)) { - go->UseDoorOrButton(); - if (player) player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0); @@ -1258,6 +1261,7 @@ class go_large_gjalerbron_cage : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if ((player->GetTeamId() == TEAM_ALLIANCE && player->GetQuestStatus(QUEST_ALLIANCE_OF_KEYS_AND_CAGES) == QUEST_STATUS_INCOMPLETE) || (player->GetTeamId() == TEAM_HORDE && player->GetQuestStatus(QUEST_HORDE_OF_KEYS_AND_CAGES) == QUEST_STATUS_INCOMPLETE)) { @@ -1265,7 +1269,6 @@ class go_large_gjalerbron_cage : public GameObjectScript GetCreatureListWithEntryInGrid(prisonerList, go, NPC_GJALERBRON_PRISONER, INTERACTION_DISTANCE); for (std::list<Creature*>::const_iterator itr = prisonerList.begin(); itr != prisonerList.end(); ++itr) { - go->UseDoorOrButton(); player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID()); (*itr)->DespawnOrUnsummon(6000); (*itr)->AI()->Talk(SAY_FREE); @@ -1293,13 +1296,13 @@ class go_veil_skith_cage : public GameObjectScript bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(); if (player->GetQuestStatus(QUEST_MISSING_FRIENDS) == QUEST_STATUS_INCOMPLETE) { std::list<Creature*> childrenList; GetCreatureListWithEntryInGrid(childrenList, go, NPC_CAPTIVE_CHILD, INTERACTION_DISTANCE); for (std::list<Creature*>::const_iterator itr = childrenList.begin(); itr != childrenList.end(); ++itr) { - go->UseDoorOrButton(); player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID()); (*itr)->DespawnOrUnsummon(5000); (*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ()); @@ -1330,10 +1333,10 @@ public: bool OnGossipHello(Player* player, GameObject* go) { + go->UseDoorOrButton(10); if (!player->HasAura(SPELL_RECENT_MEDITATION)) if (player->GetQuestStatus(QUEST_THE_CLEANSING_HORDE) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_THE_CLEANSING_ALLIANCE) == QUEST_STATUS_INCOMPLETE) { - go->UseDoorOrButton(10); player->CastSpell(player, SPELL_CLEANSING_SOUL); player->SetStandState(UNIT_STAND_STATE_SIT); } |