diff options
author | Spp <spp@jorge.gr> | 2012-11-09 08:22:03 +0100 |
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committer | Spp <spp@jorge.gr> | 2012-11-09 08:22:03 +0100 |
commit | 90c95806a7bd54c8011e08ed74ff00198d206278 (patch) | |
tree | afc98185b30b10039b149820f740b005ae2367b1 | |
parent | fcc524d5985b9a7f5b30dd600aa99a184654a0bb (diff) |
Core/Guilds: Use correct variable type when saving guild bank tab rigths to DB
-rwxr-xr-x | src/server/game/Guilds/Guild.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index aef38d17ec4..4db293f0e89 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -290,9 +290,9 @@ void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& tran PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT); stmt->setUInt32(0, m_guildId); - stmt->setUInt8 (1, i); - stmt->setUInt8 (2, m_rankId); - stmt->setUInt32(3, rightsAndSlots.GetRights()); + stmt->setUInt8(1, i); + stmt->setUInt8(2, m_rankId); + stmt->setUInt8(3, rightsAndSlots.GetRights()); stmt->setUInt32(4, rightsAndSlots.GetSlots()); trans->Append(stmt); } |