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authormegamage <none@none>2009-05-11 13:15:16 -0500
committermegamage <none@none>2009-05-11 13:15:16 -0500
commit91558b8b29f2f81a4a121a3941cf9aaa7243fe96 (patch)
tree18048c295dab56fbbe7bd28376ca9cd5e867ddf5
parentf631b2a2d69775b818814f6c2ee0bc3daa3d616b (diff)
*Try to fix build in Linux.
--HG-- branch : trunk
-rw-r--r--src/game/CreatureAI.h1
-rw-r--r--src/game/UnitAI.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index 6b031005463..605e904c71a 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -22,6 +22,7 @@
#define TRINITY_CREATUREAI_H
#include "UnitAI.h"
+#include "Common.h"
class WorldObject;
class Unit;
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index c991c75603d..76460bd8cc0 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -19,6 +19,7 @@
*/
#include "UnitAI.h"
+#include "Unit.h"
#include "SpellAuras.h"
void UnitAI::AttackStart(Unit *victim)