diff options
author | Wyrserth <wyrserth@protonmail.com> | 2019-07-17 18:08:21 +0200 |
---|---|---|
committer | Wyrserth <wyrserth@protonmail.com> | 2019-07-17 18:08:21 +0200 |
commit | 91f214cd220e3f23ff713853f991ffc7d323173a (patch) | |
tree | c6bffafe637c8b3dd60c54dc49ee8b8e7c76f3ba | |
parent | ad039c099911d1dde4c6c6f18a5268c1f1616469 (diff) |
Core/Quest: when receiving an item required for a quest, update every quest in the quest log instead of stopping at the first objective that matches the received item.
Closes #10586.
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 61153dc347c..57cb246a17b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16271,7 +16271,6 @@ void Player::ItemAddedQuestCheck(uint32 entry, uint32 count) CompleteQuest(questid); else if (q_status.ItemCount[j] == reqitemcount) // Send quest update when an objective is completed UpdateVisibleGameobjectsOrSpellClicks(); - return; } } } |