diff options
author | megamage <none@none> | 2009-07-12 17:54:53 +0800 |
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committer | megamage <none@none> | 2009-07-12 17:54:53 +0800 |
commit | 920a70932b1f5f73b3f605f9f71ae8141eff80ce (patch) | |
tree | d6067d89d9e6a40b85eff75a292adaf9251488ff | |
parent | b5d802b70c2581583eb941765b25b85119b7391e (diff) |
[8153] Fixed some implicit float->int cast warnings. Author: NetSky
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index b81cf574b1e..2a100861f6c 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6846,7 +6846,8 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto, uint8 slot, bool appl } // Add armor bonus from ArmorDamageModifier if > 0 if (proto->ArmorDamageModifier > 0) - armor+=proto->ArmorDamageModifier; + armor += uint32(proto->ArmorDamageModifier); + if (armor) HandleStatModifier(UNIT_MOD_ARMOR, BASE_VALUE, float(armor), apply); |