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authorariel- <ariel-@users.noreply.github.com>2017-04-14 19:07:11 -0300
committerariel- <ariel-@users.noreply.github.com>2017-04-14 19:07:11 -0300
commit9414f50f5c60b03871b4bd8d147786f77476ea04 (patch)
tree1e49de5cb9c8ab36e438d034b29e60294b43617a
parent4a40b8ed4358e46df12adb927dc29afaaf801e45 (diff)
Core/Auras: don't skip stack rule check whenever spells have same ID
- The auras might not have the same amounts due to spellmods Closes #1626
-rw-r--r--sql/updates/world/3.3.5/2017_04_15_00_world_335.sql5
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
2 files changed, 5 insertions, 2 deletions
diff --git a/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql b/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql
new file mode 100644
index 00000000000..91a463da2e1
--- /dev/null
+++ b/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql
@@ -0,0 +1,5 @@
+UPDATE `spell_group_stack_rules` SET `stack_rule`=3 WHERE `group_id`=1025;
+DELETE FROM `spell_group_stack_rules` WHERE `group_id` IN (1023,1024);
+INSERT INTO `spell_group_stack_rules` (`group_id`, `stack_rule`) VALUES
+(1023, 4),
+(1024, 4);
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 9e78d8cb287..77f3f44f1e5 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -439,8 +439,6 @@ SpellGroupStackRule SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellIn
uint32 spellid_1 = spellInfo1->GetFirstRankSpell()->Id;
uint32 spellid_2 = spellInfo2->GetFirstRankSpell()->Id;
- if (spellid_1 == spellid_2)
- return SPELL_GROUP_STACK_RULE_DEFAULT;
// find SpellGroups which are common for both spells
SpellSpellGroupMapBounds spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1);