aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2019-08-18 12:30:21 +0200
committerGitHub <noreply@github.com>2019-08-18 12:30:21 +0200
commit9665bbf66522e607207a0ce129e8683ba7b23019 (patch)
tree928e79b1d695541d07140e95eb552ae1253f715f
parentc4cce31a13b2e98538f015ecf289856c73f13037 (diff)
Entities/Creature: Fix a bug that caused map respawn timers to be scheduled for compatibility mode creatures.
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index d8971130611..5aef93cf67c 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2405,6 +2405,7 @@ void Creature::SaveRespawnTime(uint32 forceDelay)
ri.spawnId = m_spawnId;
ri.respawnTime = m_respawnTime;
GetMap()->SaveRespawnInfoDB(ri);
+ return;
}
time_t thisRespawnTime = forceDelay ? GameTime::GetGameTime() + forceDelay : m_respawnTime;