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authorGiacomo Pozzoni <giacomopoz@gmail.com>2019-12-26 13:58:45 +0100
committerShauren <shauren.trinity@gmail.com>2021-12-19 15:31:34 +0100
commit96ec8477f0b9580881a955356a42fb3b109c0b49 (patch)
treec04fb8da549b4e085036891751f80672d49d4e19
parentfda1630f74af7ebdc056f6af8d9a2fac42fc9631 (diff)
Core/Creatures: Fix spell_school_immune_mask being applied against positive spells too (#23999)
(cherry picked from commit 18a4cbee5eb10cf0502ffae9c89ad468a2c58012)
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d7d4fe80531..33ddfbd92e5 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -7127,7 +7127,9 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo, WorldObject const* caste
continue;
SpellInfo const* immuneSpellInfo = sSpellMgr->GetSpellInfo(itr->second, GetMap()->GetDifficultyID());
- if (!(immuneSpellInfo && immuneSpellInfo->IsPositive() && spellInfo->IsPositive() && caster && IsFriendlyTo(caster)))
+ // Consider the school immune if any of these conditions are not satisfied.
+ // In case of no immuneSpellInfo, ignore that condition and check only the other conditions
+ if ((immuneSpellInfo && !immuneSpellInfo->IsPositive()) || !spellInfo->IsPositive() || !caster || !IsFriendlyTo(caster))
if (!spellInfo->CanPierceImmuneAura(immuneSpellInfo))
schoolImmunityMask |= itr->first;
}