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authorNaios <naios-dev@live.de>2015-03-28 16:27:50 +0100
committerNaios <naios-dev@live.de>2015-03-28 17:12:11 +0100
commit9b0b1185e4f9eb48cd16237f7622204687b9c01a (patch)
treedc0f8e0acd6cd589c2ef0a0976dcf98f0ef1702f
parent54ee5267244acac16e4b56342e64c0235ee0599b (diff)
Core/Log: Fix linker errors that occur on msvc 12 lower then update 4
* http://stackoverflow.com/questions/4891067/weird-undefined-symbols-of-static-constants-inside-a-struct-class * http://www-01.ibm.com/support/knowledgecenter/SSGH3R_8.0.0/com.ibm.xlcpp8a.doc/language/ref/cplr038.htm%23cplr038 * closes #14463 * ref #14317
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp3
-rw-r--r--src/server/game/Reputation/ReputationMgr.h4
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp5
4 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index de49be6e178..2523f316cec 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -3358,8 +3358,6 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
}
}
-int32 const ReputationMgr::Reputation_Cap;
-
void ObjectMgr::LoadQuests()
{
uint32 oldMSTime = getMSTime();
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index adc4768501c..d2fdc9b1da8 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -30,6 +30,9 @@
const int32 ReputationMgr::PointsInRank[MAX_REPUTATION_RANK] = {36000, 3000, 3000, 3000, 6000, 12000, 21000, 1000};
+const int32 ReputationMgr::Reputation_Cap = 42999;
+const int32 ReputationMgr::Reputation_Bottom = -42000;
+
ReputationRank ReputationMgr::ReputationToRank(int32 standing)
{
int32 limit = Reputation_Cap + 1;
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index f328d9809ca..1504447f37a 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -72,8 +72,8 @@ class ReputationMgr
void LoadFromDB(PreparedQueryResult result);
public: // statics
static const int32 PointsInRank[MAX_REPUTATION_RANK];
- static const int32 Reputation_Cap = 42999;
- static const int32 Reputation_Bottom = -42000;
+ static const int32 Reputation_Cap;
+ static const int32 Reputation_Bottom;
static ReputationRank ReputationToRank(int32 standing);
public: // accessors
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 0a2b3cb4edf..673c96717ff 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -51,13 +51,12 @@ WorldSocketMgr::~WorldSocketMgr()
delete _instanceAcceptor;
}
-int const boost::asio::socket_base::max_connections;
-
bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port)
{
_tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true);
- TC_LOG_DEBUG("misc", "Max allowed socket connections %d", boost::asio::socket_base::max_connections);
+ int const max_connections = boost::asio::socket_base::max_connections;
+ TC_LOG_DEBUG("misc", "Max allowed socket connections %d", max_connections);
// -1 means use default
_socketSendBufferSize = sConfigMgr->GetIntDefault("Network.OutKBuff", -1);