diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-17 04:02:41 -0700 |
---|---|---|
committer | Machiavelli <machiavelli.trinity@gmail.com> | 2012-03-17 04:02:41 -0700 |
commit | 9bb04a23ad84e3fc8f840f4a6b5512073c9c5274 (patch) | |
tree | 4657070ec193987b2d2d3522d930fa2a19ab5721 | |
parent | 87a121425caa4272ace6ea071a02bb263d0e8b56 (diff) | |
parent | 5cb16b65fc90920513d9df969dc262e60dae1116 (diff) |
Merge pull request #5755 from GyxTom/master
Core/Script: Clean-Up in Scripts.
30 files changed, 587 insertions, 262 deletions
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp index 0d473a5adf1..6c6b0647c5f 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp @@ -45,12 +45,12 @@ public: player->GetSession()->SendNotification("Instance script not initialized"); return true; } + if (instance->GetData(EVENT_STATE) != CANNON_NOT_USED) return false; + if (targets.GetGOTarget() && targets.GetGOTarget()->GetEntry() == GO_DEFIAS_CANNON) - { instance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED); - } player->DestroyItemCount(item->GetEntry(), 1, true); return true; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index d8cbf0e8595..bd5cec9e3cb 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -111,12 +111,33 @@ public: switch (uiSpeech_counter) { - case 1: DoScriptText(SAY_PERSUADED1, me); uiSpeech_timer = 8000; break; - case 2: DoScriptText(SAY_PERSUADED2, me); uiSpeech_timer = 8000; break; - case 3: DoScriptText(SAY_PERSUADED3, me); uiSpeech_timer = 8000; break; - case 4: DoScriptText(SAY_PERSUADED4, me); uiSpeech_timer = 8000; break; - case 5: DoScriptText(SAY_PERSUADED5, player); uiSpeech_timer = 8000; break; - case 6: DoScriptText(SAY_PERSUADED6, me); + case 1: + DoScriptText(SAY_PERSUADED1, me); + uiSpeech_timer = 8000; + break; + + case 2: + DoScriptText(SAY_PERSUADED2, me); + uiSpeech_timer = 8000; + break; + + case 3: + DoScriptText(SAY_PERSUADED3, me); + uiSpeech_timer = 8000; + break; + + case 4: + DoScriptText(SAY_PERSUADED4, me); + uiSpeech_timer = 8000; + break; + + case 5: + DoScriptText(SAY_PERSUADED5, player); + uiSpeech_timer = 8000; + break; + + case 6: + DoScriptText(SAY_PERSUADED6, me); player->Kill(me); //me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -704,7 +725,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -732,7 +755,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -760,7 +785,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -788,7 +815,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -816,7 +845,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -844,7 +875,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -872,7 +905,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -900,7 +935,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -928,7 +965,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -956,7 +995,9 @@ public: me->SetStandState(UNIT_STAND_STATE_KNEEL); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; - case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; + case 10: + DoScriptText(SAY_EXEC_WAITING, me, player); + break; case 11: DoScriptText(EMOTE_DIES, me); me->setDeathState(JUST_DIED); @@ -978,7 +1019,6 @@ public: } } }; - }; void AddSC_the_scarlet_enclave_c2() diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 505bf2cbf5c..8918bca637e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -578,7 +578,8 @@ public: temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[16].x, LightofDawnLoc[16].y, LightofDawnLoc[16].z); } JumpToNextStep(10000); - } break; + } + break; case 4: DoScriptText(SAY_LIGHT_OF_DAWN27, me); me->SetStandState(UNIT_STAND_STATE_KNEEL); @@ -938,7 +939,7 @@ public: case 33: // Darion supports to jump to lich king here if (Unit::GetCreature(*me, uiLichKingGUID)) DoCast(me, SPELL_MOGRAINE_CHARGE); // jumping charge - // doesn't make it looks well, so workarounds, Darion charges, looks better + // doesn't make it looks well, so workarounds, Darion charges, looks better me->SetSpeed(MOVE_RUN, 3.0f); me->SetWalk(false); SetHoldState(false); @@ -1309,7 +1310,6 @@ public: case 71: //if (GameObject* go = me->GetMap()->GetGameObject(uiDawnofLightGUID)) // Turn off dawn of light // go->SetPhaseMask(0, true); - { Map* map = me->GetMap(); // search players with in 50 yards for quest credit Map::PlayerList const &PlayerList = map->GetPlayers(); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index a5eb76545ee..7922d5fbc24 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -209,9 +209,7 @@ class boss_akilzon : public CreatureScript for (std::list<Unit*>::const_iterator i = tempUnitMap.begin(); i != tempUnitMap.end(); ++i) { if (!Cloud->IsWithinDist(*i, 6, false)) - { Cloud->CastCustomSpell(*i, 43137, &bp0, NULL, NULL, true, 0, 0, me->GetGUID()); - } } // visual float x, y, z; @@ -311,7 +309,8 @@ class boss_akilzon : public CreatureScript isRaining = true; } - if (ElectricalStorm_Timer <= diff) { + if (ElectricalStorm_Timer <= diff) + { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true); if (!target) { @@ -390,15 +389,11 @@ class boss_akilzon : public CreatureScript class mob_akilzon_eagle : public CreatureScript { public: - - mob_akilzon_eagle() - : CreatureScript("mob_akilzon_eagle") - { - } + mob_akilzon_eagle() : CreatureScript("mob_akilzon_eagle") { } struct mob_akilzon_eagleAI : public ScriptedAI { - mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) {} + mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { } uint32 EagleSwoop_Timer; bool arrived; @@ -412,7 +407,10 @@ class mob_akilzon_eagle : public CreatureScript me->SetUnitMovementFlags(MOVEMENTFLAG_DISABLE_GRAVITY); } - void EnterCombat(Unit* /*who*/) {DoZoneInCombat();} + void EnterCombat(Unit* /*who*/) + { + DoZoneInCombat(); + } void MoveInLineOfSight(Unit* /*who*/) {} diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 683bed46bb0..fa0627df5f3 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -186,7 +186,10 @@ struct boss_hexlord_addAI : public ScriptedAI void Reset() {} - void EnterCombat(Unit* /*who*/) {DoZoneInCombat();} + void EnterCombat(Unit* /*who*/) + { + DoZoneInCombat(); + } void UpdateAI(const uint32 /*diff*/) { diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp index 4e0a942b7e8..6e8a354ef58 100644 --- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp @@ -73,21 +73,29 @@ class npc_professor_phizzlethorpe : public CreatureScript switch (uiPointId) { - case 4:Talk(SAY_PROGRESS_2, player->GetGUID());break; - case 5:Talk(SAY_PROGRESS_3, player->GetGUID());break; - case 8:Talk(EMOTE_PROGRESS_4);break; + case 4: + Talk(SAY_PROGRESS_2, player->GetGUID()); + break; + case 5: + Talk(SAY_PROGRESS_3, player->GetGUID()); + break; + case 8: + Talk(EMOTE_PROGRESS_4); + break; case 9: - { me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); break; - } - case 10:Talk(SAY_PROGRESS_5, player->GetGUID());break; + case 10: + Talk(SAY_PROGRESS_5, player->GetGUID()); + break; case 11: Talk(SAY_PROGRESS_6, player->GetGUID()); SetRun(); break; - case 19:Talk(SAY_PROGRESS_7, player->GetGUID()); break; + case 19: + Talk(SAY_PROGRESS_7, player->GetGUID()); + break; case 20: Talk(EMOTE_PROGRESS_8); Talk(SAY_PROGRESS_9, player->GetGUID()); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 8419ce50fc7..a2625861f05 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -108,7 +108,10 @@ public: void EnterCombat(Unit* /*who*/) {} - void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; } + void DamageTaken(Unit* /*done_by*/, uint32 &damage) + { + damage = 0; + } void UpdateAI(const uint32 diff) { @@ -148,9 +151,12 @@ public: void MoveInLineOfSight(Unit* /*who*/) {} void EnterCombat(Unit* /*who*/) {} - void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; } - }; + void DamageTaken(Unit* /*done_by*/, uint32 &damage) + { + damage = 0; + } + }; }; /* This is the script for the Doomfire Spirit Mob. This mob simply follow players or @@ -188,7 +194,10 @@ public: void EnterCombat(Unit* /*who*/) {} - void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; } + void DamageTaken(Unit* /*done_by*/, uint32 &damage) + { + damage = 0; + } void UpdateAI(const uint32 diff) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 0bcf33229f1..f36aa19a7be 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -896,9 +896,17 @@ void hyjalAI::UpdateAI(const uint32 diff) switch (Spells[i].TargetType) { - case TARGETTYPE_SELF: target = me; break; - case TARGETTYPE_RANDOM: target = SelectTarget(SELECT_TARGET_RANDOM, 0); break; - case TARGETTYPE_VICTIM: target = me->getVictim(); break; + case TARGETTYPE_SELF: + target = me; + break; + + case TARGETTYPE_RANDOM: + target = SelectTarget(SELECT_TARGET_RANDOM, 0); + break; + + case TARGETTYPE_VICTIM: + target = me->getVictim(); + break; } if (target && target->isAlive()) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index 1eaaf418598..ad8ebdb370a 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -176,17 +176,23 @@ public: { switch (type) { - case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break; + case DATA_RAGEWINTERCHILLEVENT: + m_auiEncounter[0] = data; + break; case DATA_ANETHERONEVENT: m_auiEncounter[1] = data; break; - case DATA_KAZROGALEVENT: m_auiEncounter[2] = data; break; + case DATA_KAZROGALEVENT: + m_auiEncounter[2] = data; + break; case DATA_AZGALOREVENT: { m_auiEncounter[3] = data; if (data == DONE) { - if (ArchiYell)break; + if (ArchiYell) + break; + ArchiYell = true; Creature* creature = instance->GetCreature(Azgalor); @@ -220,12 +226,17 @@ public: } } break; - case DATA_ARCHIMONDEEVENT: m_auiEncounter[4] = data; break; - case DATA_RESET_TRASH_COUNT: Trash = 0; break; - + case DATA_ARCHIMONDEEVENT: + m_auiEncounter[4] = data; + break; + case DATA_RESET_TRASH_COUNT: + Trash = 0; + break; case DATA_TRASH: - if (data) Trash = data; - else Trash--; + if (data) + Trash = data; + else + Trash--; DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, Trash); break; case TYPE_RETREAT: diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 0e155be515a..6a18c0b493b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -318,11 +318,11 @@ public: void DoSelectSummon() { - uint32 entry = 0; - if ((mRiftWaveCount > 2 && mWaveId < 1) || mRiftWaveCount > 3) mRiftWaveCount = 0; + uint32 entry = 0; + entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount]; sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index 2b74420ff3a..2e7b0a684c1 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -516,7 +516,6 @@ public: { } }; - }; void AddSC_azshara() diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 6c322a1dee1..fd86a08f06a 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -309,8 +309,13 @@ public: me->SetHealth(me->CountPctFromMaxHealth(15)); switch (rand()%2) { - case 0: me->SetStandState(UNIT_STAND_STATE_SIT); break; - case 1: me->SetStandState(UNIT_STAND_STATE_SLEEP); break; + case 0: + me->SetStandState(UNIT_STAND_STATE_SIT); + break; + + case 1: + me->SetStandState(UNIT_STAND_STATE_SLEEP); + break; } } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 65b55d8009c..12ef2075857 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -402,8 +402,13 @@ public: switch (go->GetEntry()) { - case GO_SPHERE1: instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break; - case GO_SPHERE2: instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break; + case GO_SPHERE1: + instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); + break; + + case GO_SPHERE2: + instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); + break; } CAST_AI(boss_taldaram::boss_taldaramAI, pPrinceTaldaram->AI())->CheckSpheres(); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp index ef5214581ce..74643e58e30 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp @@ -110,26 +110,37 @@ public: { switch (go->GetEntry()) { - case 193564: Prince_TaldaramPlatform = go->GetGUID(); - if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break; - case 193093: Prince_TaldaramSpheres[0] = go->GetGUID(); + case 193564: + Prince_TaldaramPlatform = go->GetGUID(); + if (m_auiEncounter[1] == DONE) + HandleGameObject(0, true, go); + break; + + case 193093: + Prince_TaldaramSpheres[0] = go->GetGUID(); if (spheres[0] == IN_PROGRESS) { go->SetGoState(GO_STATE_ACTIVE); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); } - else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); + else + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); break; - case 193094: Prince_TaldaramSpheres[1] = go->GetGUID(); + case 193094: + Prince_TaldaramSpheres[1] = go->GetGUID(); if (spheres[1] == IN_PROGRESS) { go->SetGoState(GO_STATE_ACTIVE); go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); } - else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); + else + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); + break; + case 192236: + Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram + if (m_auiEncounter[1] == DONE) + HandleGameObject(0, true, go); break; - case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram - if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break; } } @@ -137,8 +148,13 @@ public: { switch (idx) { - case DATA_ADD_JEDOGA_OPFER: JedogaSacrifices = guid; break; - case DATA_PL_JEDOGA_TARGET: JedogaTarget = guid; break; + case DATA_ADD_JEDOGA_OPFER: + JedogaSacrifices = guid; + break; + + case DATA_PL_JEDOGA_TARGET: + JedogaTarget = guid; + break; } } @@ -179,7 +195,9 @@ public: { switch (type) { - case DATA_ELDER_NADOX_EVENT: m_auiEncounter[0] = data; break; + case DATA_ELDER_NADOX_EVENT: + m_auiEncounter[0] = data; + break; case DATA_PRINCE_TALDARAM_EVENT: if (data == DONE) HandleGameObject(Prince_TaldaramGate, true); @@ -201,11 +219,21 @@ public: } } break; - case DATA_HERALD_VOLAZJ_EVENT: m_auiEncounter[3] = data; break; - case DATA_AMANITAR_EVENT: m_auiEncounter[4] = data; break; - case DATA_SPHERE1_EVENT: spheres[0] = data; break; - case DATA_SPHERE2_EVENT: spheres[1] = data; break; - case DATA_JEDOGA_TRIGGER_SWITCH: switchtrigger = data; break; + case DATA_HERALD_VOLAZJ_EVENT: + m_auiEncounter[3] = data; + break; + case DATA_AMANITAR_EVENT: + m_auiEncounter[4] = data; + break; + case DATA_SPHERE1_EVENT: + spheres[0] = data; + break; + case DATA_SPHERE2_EVENT: + spheres[1] = data; + break; + case DATA_JEDOGA_TRIGGER_SWITCH: + switchtrigger = data; + break; case DATA_JEDOGA_RESET_INITIANDS: for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr) { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index e98bb724f41..5132dd0f046 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -426,9 +426,17 @@ public: { switch (urand(0, 2)) { - case 0: me->SummonCreature(CREATURE_YMIRJAR_WARRIOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; - case 1: me->SummonCreature(CREATURE_YMIRJAR_WITCH_DOCTOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; - case 2: me->SummonCreature(CREATURE_YMIRJAR_HARPOONER, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; + case 0: + me->SummonCreature(CREATURE_YMIRJAR_WARRIOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; + + case 1: + me->SummonCreature(CREATURE_YMIRJAR_WITCH_DOCTOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; + + case 2: + me->SummonCreature(CREATURE_YMIRJAR_HARPOONER, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; } } } diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index 078f4321cae..6b6a58f7b38 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -309,7 +309,6 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (player->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -588,6 +587,7 @@ public: Phase = 1; go_caribouGUID = 0; } + void EnterCombat(Unit* /*who*/) {} void MoveInLineOfSight(Unit* /*who*/) {} @@ -617,7 +617,6 @@ public: uiPhaseTimer = 2000; Phase = 2; break; - case 2: if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f)) me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ()); @@ -645,7 +644,6 @@ public: uiPhaseTimer = 500; Phase = 7; break; - case 7: { GameObject* go_caribou = NULL; @@ -662,7 +660,7 @@ public: Phase = 8; uiPhaseTimer = 1000; } - break; + break; case 8: DoCast(me, SPELL_TRAPPED, true); Phase = 0; @@ -1017,7 +1015,6 @@ public: void WaypointReached(uint32 uiPointId) { Player* player = GetPlayerForEscort(); - if (!player) return; @@ -1965,8 +1962,7 @@ public: switch (i) { case 29: - if (player) - player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me); + player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me); break; } } @@ -2036,7 +2032,7 @@ public: uiTimer = 1500; bStarted = false; - GameObject* pTrap; + GameObject* pTrap = NULL; for (uint8 i = 0; i < MammothTrapsNum; ++i) { pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f); @@ -2071,11 +2067,12 @@ public: void MovementInform(uint32 uiType, uint32 /*uiId*/) { - if (uiType != POINT_MOTION_TYPE) return; + me->DisappearAndDie(); - GameObject* pTrap; + + GameObject* pTrap = NULL; for (uint8 i = 0; i < MammothTrapsNum; ++i) { pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f); @@ -2150,13 +2147,15 @@ public: struct npc_seaforium_depth_chargeAI : public ScriptedAI { - npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} + npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { } uint32 uiExplosionTimer; + void Reset() { uiExplosionTimer = urand(5000, 10000); } + void UpdateAI(const uint32 diff) { if (uiExplosionTimer < diff) @@ -2229,7 +2228,6 @@ public: if (!UpdateVictim()) return; } - }; CreatureAI* GetAI(Creature* creature) const @@ -2561,31 +2559,31 @@ public: void AddSC_borean_tundra() { - new npc_sinkhole_kill_credit; - new npc_khunok_the_behemoth; - new npc_keristrasza; - new npc_corastrasza; - new npc_iruk; - new mob_nerubar_victim; - new npc_scourge_prisoner; - new npc_jenny; - new npc_fezzix_geartwist; - new npc_nesingwary_trapper; - new npc_lurgglbr; - new npc_nexus_drake_hatchling; - new npc_thassarian; - new npc_image_lich_king; - new npc_counselor_talbot; - new npc_leryssa; - new npc_general_arlos; - new npc_beryl_sorcerer; - new npc_imprisoned_beryl_sorcerer; - new npc_mootoo_the_younger; - new npc_bonker_togglevolt; - new npc_trapped_mammoth_calf; - new npc_magmoth_crusher; - new npc_seaforium_depth_charge; - new npc_valiance_keep_cannoneer; - new npc_warmage_coldarra; - new npc_hidden_cultist; + new npc_sinkhole_kill_credit(); + new npc_khunok_the_behemoth(); + new npc_keristrasza(); + new npc_corastrasza(); + new npc_iruk(); + new mob_nerubar_victim(); + new npc_scourge_prisoner(); + new npc_jenny(); + new npc_fezzix_geartwist(); + new npc_nesingwary_trapper(); + new npc_lurgglbr(); + new npc_nexus_drake_hatchling(); + new npc_thassarian(); + new npc_image_lich_king(); + new npc_counselor_talbot(); + new npc_leryssa(); + new npc_general_arlos(); + new npc_beryl_sorcerer(); + new npc_imprisoned_beryl_sorcerer(); + new npc_mootoo_the_younger(); + new npc_bonker_togglevolt(); + new npc_trapped_mammoth_calf(); + new npc_magmoth_crusher(); + new npc_seaforium_depth_charge(); + new npc_valiance_keep_cannoneer(); + new npc_warmage_coldarra(); + new npc_hidden_cultist(); } diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 86e925573ad..bf130bc0355 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -323,8 +323,13 @@ public: DoCast(me, SPELL_DUST_FIELD, true); switch (m_gender) { - case GENDER_FEMALE: DoPlaySoundToSet(me, SOUND_FEMALE); break; - case GENDER_MALE: DoPlaySoundToSet(me, SOUND_MALE); break; + case GENDER_FEMALE: + DoPlaySoundToSet(me, SOUND_FEMALE); + break; + + case GENDER_MALE: + DoPlaySoundToSet(me, SOUND_MALE); + break; } } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 6c14a54e42d..8925f2899f5 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -392,7 +392,10 @@ public: GlaiveGUID = 0; } - void EnterCombat(Unit* /*who*/) {DoZoneInCombat();} + void EnterCombat(Unit* /*who*/) + { + DoZoneInCombat(); + } void ChargeCheck() { @@ -2093,7 +2096,6 @@ public: // } } }; - }; class gameobject_cage_trap : public GameObjectScript @@ -2112,7 +2114,6 @@ public: go->SetGoState(GO_STATE_ACTIVE); return true; } - }; class mob_shadow_demon : public CreatureScript @@ -2131,7 +2132,10 @@ public: uint64 TargetGUID; - void EnterCombat(Unit* /*who*/) {DoZoneInCombat();} + void EnterCombat(Unit* /*who*/) + { + DoZoneInCombat(); + } void Reset() { @@ -2165,7 +2169,6 @@ public: DoCast(me->getVictim(), SPELL_CONSUME_SOUL); } }; - }; class mob_blade_of_azzinoth : public CreatureScript @@ -2224,7 +2227,10 @@ public: DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true); } - void EnterCombat(Unit* /*who*/) { DoZoneInCombat(); } + void EnterCombat(Unit* /*who*/) + { + DoZoneInCombat(); + } void DoMeleeAttackIfReady() { @@ -2270,7 +2276,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_illidan() diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 11d47ac29b1..89e0073c5cd 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -543,8 +543,13 @@ public: { switch (urand(0, 1)) { - case 0: DoCast(unit, SPELL_BLESS_SPELLWARD); break; - case 1: DoCast(unit, SPELL_BLESS_PROTECTION); break; + case 0: + DoCast(unit, SPELL_BLESS_SPELLWARD); + break; + + case 1: + DoCast(unit, SPELL_BLESS_PROTECTION); + break; } } BlessingTimer = 60000; diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 677a47c3a65..49bce6d82c0 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -164,28 +164,75 @@ public: { switch (go->GetEntry()) { - case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) - if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break; - case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus) - if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break; - case 185478: ShadeOfAkamaDoor = go->GetGUID();break; - case 185480: CommonDoor = go->GetGUID(); - if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break; - case 186153: TeronDoor = go->GetGUID(); - if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break; - case 185892: GuurtogDoor = go->GetGUID(); - if (m_auiEncounter[4] == DONE)HandleGameObject(0, true, go);break; - case 185479: TempleDoor = go->GetGUID(); - if (m_auiEncounter[5] == DONE)HandleGameObject(0, true, go);break; - case 185482: MotherDoor = go->GetGUID(); - if (m_auiEncounter[6] == DONE)HandleGameObject(0, true, go);break; - case 185481: CouncilDoor = go->GetGUID(); - if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break; - case 186152: SimpleDoor = go->GetGUID(); - if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break; - case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit - case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit - case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit + case 185483: + NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) + if (m_auiEncounter[0] == DONE) + HandleGameObject(0, true, go); + break; + + case 185882: + MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus) + if (m_auiEncounter[1] == DONE) + HandleGameObject(0, true, go); + break; + + case 185478: + ShadeOfAkamaDoor = go->GetGUID(); + break; + + case 185480: + CommonDoor = go->GetGUID(); + if (m_auiEncounter[3] == DONE) + HandleGameObject(0, true, go); + break; + + case 186153: + TeronDoor = go->GetGUID(); + if (m_auiEncounter[3] == DONE) + HandleGameObject(0, true, go); + break; + + case 185892: + GuurtogDoor = go->GetGUID(); + if (m_auiEncounter[4] == DONE) + HandleGameObject(0, true, go); + break; + + case 185479: + TempleDoor = go->GetGUID(); + if (m_auiEncounter[5] == DONE) + HandleGameObject(0, true, go); + break; + + case 185482: + MotherDoor = go->GetGUID(); + if (m_auiEncounter[6] == DONE) + HandleGameObject(0, true, go); + break; + + case 185481: + CouncilDoor = go->GetGUID(); + if (m_auiEncounter[7] == DONE) + HandleGameObject(0, true, go); + break; + + case 186152: + SimpleDoor = go->GetGUID(); + if (m_auiEncounter[7] == DONE) + HandleGameObject(0, true, go); + break; + + case 185905: + IllidanGate = go->GetGUID(); // Gate leading to Temple Summit + break; + + case 186261: + IllidanDoor[0] = go->GetGUID(); // Right door at Temple Summit + break; + + case 186262: + IllidanDoor[1] = go->GetGUID(); // Left door at Temple Summit + break; } } @@ -221,63 +268,65 @@ public: { case DATA_HIGHWARLORDNAJENTUSEVENT: if (data == DONE) - { HandleGameObject(NajentusGate, true); - } - m_auiEncounter[0] = data;break; + m_auiEncounter[0] = data; + break; case DATA_SUPREMUSEVENT: if (data == DONE) - { HandleGameObject(NajentusGate, true); - } - m_auiEncounter[1] = data; break; + m_auiEncounter[1] = data; + break; case DATA_SHADEOFAKAMAEVENT: if (data == IN_PROGRESS) - { HandleGameObject(ShadeOfAkamaDoor, false); - } else HandleGameObject(ShadeOfAkamaDoor, true); - m_auiEncounter[2] = data; break; + else + HandleGameObject(ShadeOfAkamaDoor, true); + m_auiEncounter[2] = data; + break; case DATA_TERONGOREFIENDEVENT: if (data == IN_PROGRESS) { HandleGameObject(TeronDoor, false); HandleGameObject(CommonDoor, false); - }else + } + else { HandleGameObject(TeronDoor, true); HandleGameObject(CommonDoor, true); } - m_auiEncounter[3] = data; break; + m_auiEncounter[3] = data; + break; case DATA_GURTOGGBLOODBOILEVENT: if (data == DONE) - { HandleGameObject(GuurtogDoor, true); - } - m_auiEncounter[4] = data; break; + m_auiEncounter[4] = data; + break; case DATA_RELIQUARYOFSOULSEVENT: if (data == DONE) - { HandleGameObject(TempleDoor, true); - } - m_auiEncounter[5] = data; break; + m_auiEncounter[5] = data; + break; case DATA_MOTHERSHAHRAZEVENT: if (data == DONE) - { HandleGameObject(MotherDoor, true); - } - m_auiEncounter[6] = data; break; + m_auiEncounter[6] = data; + break; case DATA_ILLIDARICOUNCILEVENT: if (data == IN_PROGRESS) { HandleGameObject(CouncilDoor, false); HandleGameObject(SimpleDoor, false); - }else + } + else { HandleGameObject(CouncilDoor, true); HandleGameObject(SimpleDoor, true); } - m_auiEncounter[7] = data; break; - case DATA_ILLIDANSTORMRAGEEVENT: m_auiEncounter[8] = data; break; + m_auiEncounter[7] = data; + break; + case DATA_ILLIDANSTORMRAGEEVENT: + m_auiEncounter[8] = data; + break; } if (data == DONE) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 11b3d147540..4f679da6d98 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -177,13 +177,9 @@ public: void KilledUnit(Unit* /*victim*/) { if (CorruptedForm) - { DoScriptText(RAND(SAY_CORRUPT_SLAY1, SAY_CORRUPT_SLAY2), me); - } else - { DoScriptText(RAND(SAY_CLEAN_SLAY1, SAY_CLEAN_SLAY2), me); - } } void JustSummoned(Creature* summoned) @@ -242,12 +238,29 @@ public: switch (MarkOfCorruption_Count) { - case 0: mark_spell = SPELL_MARK_OF_CORRUPTION1; break; - case 1: mark_spell = SPELL_MARK_OF_CORRUPTION2; break; - case 2: mark_spell = SPELL_MARK_OF_CORRUPTION3; break; - case 3: mark_spell = SPELL_MARK_OF_CORRUPTION4; break; - case 4: mark_spell = SPELL_MARK_OF_CORRUPTION5; break; - case 5: mark_spell = SPELL_MARK_OF_CORRUPTION6; break; + case 0: + mark_spell = SPELL_MARK_OF_CORRUPTION1; + break; + + case 1: + mark_spell = SPELL_MARK_OF_CORRUPTION2; + break; + + case 2: + mark_spell = SPELL_MARK_OF_CORRUPTION3; + break; + + case 3: + mark_spell = SPELL_MARK_OF_CORRUPTION4; + break; + + case 4: + mark_spell = SPELL_MARK_OF_CORRUPTION5; + break; + + case 5: + mark_spell = SPELL_MARK_OF_CORRUPTION6; + break; } DoCast(me->getVictim(), mark_spell); @@ -309,12 +322,29 @@ public: switch (MarkOfHydross_Count) { - case 0: mark_spell = SPELL_MARK_OF_HYDROSS1; break; - case 1: mark_spell = SPELL_MARK_OF_HYDROSS2; break; - case 2: mark_spell = SPELL_MARK_OF_HYDROSS3; break; - case 3: mark_spell = SPELL_MARK_OF_HYDROSS4; break; - case 4: mark_spell = SPELL_MARK_OF_HYDROSS5; break; - case 5: mark_spell = SPELL_MARK_OF_HYDROSS6; break; + case 0: + mark_spell = SPELL_MARK_OF_HYDROSS1; + break; + + case 1: + mark_spell = SPELL_MARK_OF_HYDROSS2; + break; + + case 2: + mark_spell = SPELL_MARK_OF_HYDROSS3; + break; + + case 3: + mark_spell = SPELL_MARK_OF_HYDROSS4; + break; + + case 4: + mark_spell = SPELL_MARK_OF_HYDROSS5; + break; + + case 5: + mark_spell = SPELL_MARK_OF_HYDROSS6; + break; } DoCast(me->getVictim(), mark_spell); @@ -375,7 +405,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_hydross_the_unstable() diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 76c3f04846e..65d59efb9d6 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -865,7 +865,6 @@ public: bool OnUse(Player* player, Item* /*item*/, SpellCastTargets const& targets) { InstanceScript* instance = player->GetInstanceScript(); - if (!instance) { player->GetSession()->SendNotification(TEXT_NOT_INITIALIZED); @@ -908,12 +907,8 @@ public: } // get and remove channel - if (Unit* channel = Unit::GetCreature(*vashj, CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->ShieldGeneratorChannel[channelIdentifier])) - { - // call Unsummon() - channel->setDeathState(JUST_DIED); - } + channel->setDeathState(JUST_DIED); // call Unsummon() instance->SetData(identifier, 1); diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 895ea71f139..ff116d880be 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -130,8 +130,13 @@ public: { switch (urand(0, 1)) { - case 0: target->CastSpell(target, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID()); break; - case 1: target->CastSpell(target, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID()); break; + case 0: + target->CastSpell(target, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID()); + break; + + case 1: + target->CastSpell(target, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID()); + break; } } } diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp index 5ea64250689..3514732b53a 100644 --- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp +++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp @@ -137,12 +137,18 @@ public: switch (type) { case DATA_MAULGAREVENT: - if (data == DONE) HandleGameObject(MaulgarDoor, true); - m_auiEncounter[0] = data; break; + if (data == DONE) + HandleGameObject(MaulgarDoor, true); + m_auiEncounter[0] = data; + break; + case DATA_GRUULEVENT: - if (data == IN_PROGRESS) HandleGameObject(GruulDoor, false); - else HandleGameObject(GruulDoor, true); - m_auiEncounter[1] = data; break; + if (data == IN_PROGRESS) + HandleGameObject(GruulDoor, false); + else + HandleGameObject(GruulDoor, true); + m_auiEncounter[1] = data; + break; } if (data == DONE) diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp index 3b907f1d000..ffe96fb7bd1 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp @@ -103,15 +103,41 @@ class instance_arcatraz : public InstanceMapScript { switch (go->GetEntry()) { - case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break; - case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break; - case POD_ALPHA: Pod_AlphaGUID = go->GetGUID(); break; - case POD_GAMMA: Pod_GammaGUID = go->GetGUID(); break; - case POD_BETA: Pod_BetaGUID = go->GetGUID(); break; - case POD_DELTA: Pod_DeltaGUID = go->GetGUID(); break; - case POD_OMEGA: Pod_OmegaGUID = go->GetGUID(); break; - case SEAL_SPHERE: GoSphereGUID = go->GetGUID(); break; - //case WARDENS_SHIELD: Wardens_ShieldGUID = go->GetGUID(); break; + case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: + Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); + break; + + case CONTAINMENT_CORE_SECURITY_FIELD_BETA: + Containment_Core_Security_Field_BetaGUID = go->GetGUID(); + break; + + case POD_ALPHA: + Pod_AlphaGUID = go->GetGUID(); + break; + + case POD_GAMMA: + Pod_GammaGUID = go->GetGUID(); + break; + + case POD_BETA: + Pod_BetaGUID = go->GetGUID(); + break; + + case POD_DELTA: + Pod_DeltaGUID = go->GetGUID(); + break; + + case POD_OMEGA: + Pod_OmegaGUID = go->GetGUID(); + break; + + case SEAL_SPHERE: + GoSphereGUID = go->GetGUID(); + break; + + /*case WARDENS_SHIELD: + Wardens_ShieldGUID = go->GetGUID(); + break;*/ } } diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index beab023b679..e9537546c92 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -790,20 +790,42 @@ class npc_simon_bunny : public CreatureScript { switch (go->GetGOInfo()->displayId) { - case GO_BLUE_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_BLUE] = go->GetEntry(); break; - case GO_RED_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_RED] = go->GetEntry(); break; - case GO_GREEN_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_GREEN] = go->GetEntry(); break; - case GO_YELLOW_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_YELLOW] = go->GetEntry(); break; + case GO_BLUE_CLUSTER_DISPLAY_LARGE: + clusterIds[SIMON_BLUE] = go->GetEntry(); + break; + + case GO_RED_CLUSTER_DISPLAY_LARGE: + clusterIds[SIMON_RED] = go->GetEntry(); + break; + + case GO_GREEN_CLUSTER_DISPLAY_LARGE: + clusterIds[SIMON_GREEN] = go->GetEntry(); + break; + + case GO_YELLOW_CLUSTER_DISPLAY_LARGE: + clusterIds[SIMON_YELLOW] = go->GetEntry(); + break; } } else { switch (go->GetGOInfo()->displayId) { - case GO_BLUE_CLUSTER_DISPLAY: clusterIds[SIMON_BLUE] = go->GetEntry(); break; - case GO_RED_CLUSTER_DISPLAY: clusterIds[SIMON_RED] = go->GetEntry(); break; - case GO_GREEN_CLUSTER_DISPLAY: clusterIds[SIMON_GREEN] = go->GetEntry(); break; - case GO_YELLOW_CLUSTER_DISPLAY: clusterIds[SIMON_YELLOW] = go->GetEntry(); break; + case GO_BLUE_CLUSTER_DISPLAY: + clusterIds[SIMON_BLUE] = go->GetEntry(); + break; + + case GO_RED_CLUSTER_DISPLAY: + clusterIds[SIMON_RED] = go->GetEntry(); + break; + + case GO_GREEN_CLUSTER_DISPLAY: + clusterIds[SIMON_GREEN] = go->GetEntry(); + break; + + case GO_YELLOW_CLUSTER_DISPLAY: + clusterIds[SIMON_YELLOW] = go->GetEntry(); + break; } } } diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 1220a4a24fb..daf0ef213d9 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -252,8 +252,13 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript { switch (trigger->id) { - case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, false); break; - case AT_UNGORO: player->CastSpell(player, SPELL_UNGORO_TO_SHOLAZAR_TELEPORT, false); break; + case AT_SHOLAZAR: + player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, false); + break; + + case AT_UNGORO: + player->CastSpell(player, SPELL_UNGORO_TO_SHOLAZAR_TELEPORT, false); + break; } } diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index 294f1cd291a..e3100522fbe 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -195,12 +195,26 @@ public: { switch (emote) { - case TEXT_EMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); break; - case TEXT_EMOTE_WAVE: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break; - case TEXT_EMOTE_SALUTE: me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE); break; - case TEXT_EMOTE_SHY: me->HandleEmoteCommand(EMOTE_ONESHOT_FLEX); break; + case TEXT_EMOTE_KISS: + me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); + break; + + case TEXT_EMOTE_WAVE: + me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); + break; + + case TEXT_EMOTE_SALUTE: + me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE); + break; + + case TEXT_EMOTE_SHY: + me->HandleEmoteCommand(EMOTE_ONESHOT_FLEX); + break; + case TEXT_EMOTE_RUDE: - case TEXT_EMOTE_CHICKEN: me->HandleEmoteCommand(EMOTE_ONESHOT_POINT); break; + case TEXT_EMOTE_CHICKEN: + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT); + break; } } diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index cb9b6162f0c..ae69744ea2b 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -94,6 +94,7 @@ public: { if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000)) nether->AI()->AttackStart(player); + if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()-20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000)) nether->AI()->AttackStart(player); } @@ -340,7 +341,7 @@ public: if (!pMammoth) return false; - GameObject* pTrap; + GameObject* pTrap = NULL; for (uint8 i = 0; i < MammothTrapsNum; ++i) { pTrap = player->FindNearestGameObject(MammothTraps[i], 11.0f); diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 0a04d049eaa..2afa80dd42c 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -83,11 +83,8 @@ there is no difference here (except that default text is chosen with `gameobject #define BOX_UNLEARN_WEAPON_SPEC "Do you really want to unlearn your weaponsmith specialty and lose all associated recipes? \n Cost: " -#define GOSSIP_LEARN_DRAGON "I am absolutely certain that i want to learn dragonscale leatherworking" #define GOSSIP_UNLEARN_DRAGON "I wish to unlearn Dragonscale Leatherworking" -#define GOSSIP_LEARN_ELEMENTAL "I am absolutely certain that i want to learn elemental leatherworking" #define GOSSIP_UNLEARN_ELEMENTAL "I wish to unlearn Elemental Leatherworking" -#define GOSSIP_LEARN_TRIBAL "I am absolutely certain that i want to learn tribal leatherworking" #define GOSSIP_UNLEARN_TRIBAL "I wish to unlearn Tribal Leatherworking" #define BOX_UNLEARN_LEATHER_SPEC "Do you really want to unlearn your leatherworking specialty and lose all associated recipes? \n Cost: " @@ -101,9 +98,6 @@ there is no difference here (except that default text is chosen with `gameobject #define BOX_UNLEARN_TAILOR_SPEC "Do you really want to unlearn your tailoring specialty and lose all associated recipes? \n Cost: " -#define GOSSIP_LEARN_GOBLIN "I am absolutely certain that i want to learn Goblin engineering" -#define GOSSIP_LEARN_GNOMISH "I am absolutely certain that i want to learn Gnomish engineering" - /*### # spells defines ###*/ @@ -387,8 +381,10 @@ public: { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); + if (creature->isTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); @@ -512,10 +508,21 @@ public: player->PlayerTalkClass->ClearMenus(); switch (sender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break; + case GOSSIP_SENDER_MAIN: + SendActionMenu(player, creature, action); + break; + + case GOSSIP_SENDER_LEARN: + SendConfirmLearn(player, creature, action); + break; + + case GOSSIP_SENDER_UNLEARN: + SendConfirmUnlearn(player, creature, action); + break; + + case GOSSIP_SENDER_CHECK: + SendActionMenu(player, creature, action); + break; } return true; } @@ -539,8 +546,10 @@ public: { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); + if (creature->isTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); @@ -729,10 +738,21 @@ public: player->PlayerTalkClass->ClearMenus(); switch (sender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break; + case GOSSIP_SENDER_MAIN: + SendActionMenu(player, creature, action); + break; + + case GOSSIP_SENDER_LEARN: + SendConfirmLearn(player, creature, action); + break; + + case GOSSIP_SENDER_UNLEARN: + SendConfirmUnlearn(player, creature, action); + break; + + case GOSSIP_SENDER_CHECK: + SendActionMenu(player, creature, action); + break; } return true; } @@ -763,7 +783,6 @@ enum eEngineeringTrinkets #define GOSSIP_ITEM_ZAP "[PH] Unknown" #define GOSSIP_ITEM_JHORDY "I must build a beacon for this marvelous device!" #define GOSSIP_ITEM_KABLAM "[PH] Unknown" -#define GOSSIP_ITEM_SMILES "[PH] Unknown" class npc_engineering_tele_trinket : public CreatureScript { @@ -866,8 +885,10 @@ public: { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); + if (creature->isTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); @@ -953,9 +974,17 @@ public: player->PlayerTalkClass->ClearMenus(); switch (sender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break; + case GOSSIP_SENDER_MAIN: + SendActionMenu(player, creature, action); + break; + + case GOSSIP_SENDER_UNLEARN: + SendConfirmUnlearn(player, creature, action); + break; + + case GOSSIP_SENDER_CHECK: + SendActionMenu(player, creature, action); + break; } return true; } @@ -979,8 +1008,10 @@ public: { if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); + if (creature->isVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); + if (creature->isTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); @@ -1105,24 +1136,31 @@ public: player->PlayerTalkClass->ClearMenus(); switch (sender) { - case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break; - case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break; - case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break; - case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break; + case GOSSIP_SENDER_MAIN: + SendActionMenu(player, creature, action); + break; + + case GOSSIP_SENDER_LEARN: + SendConfirmLearn(player, creature, action); + break; + + case GOSSIP_SENDER_UNLEARN: + SendConfirmUnlearn(player, creature, action); + break; + + case GOSSIP_SENDER_CHECK: + SendActionMenu(player, creature, action); + break; } return true; } }; -/*### -# -###*/ - void AddSC_npc_professions() { - new npc_prof_alchemy; - new npc_prof_blacksmith; - new npc_engineering_tele_trinket; - new npc_prof_leather; - new npc_prof_tailor; + new npc_prof_alchemy(); + new npc_prof_blacksmith(); + new npc_engineering_tele_trinket(); + new npc_prof_leather(); + new npc_prof_tailor(); } |