diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2017-07-25 00:02:13 +0200 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-07-25 00:02:13 +0200 |
commit | 9cb4a265a39538a138010d7f9960598371f044c6 (patch) | |
tree | 56609c6468835246d60a2fb71eec3edee5399710 | |
parent | 3107dfe3e71a376d6be22a302f2d6fc33029c91c (diff) |
Misc: Fixed misleading indentation
-rw-r--r-- | src/server/scripts/Northrend/zone_crystalsong_forest.cpp | 27 | ||||
-rw-r--r-- | src/server/scripts/Outland/GruulsLair/boss_gruul.cpp | 2 | ||||
-rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.cpp | 70 |
3 files changed, 52 insertions, 47 deletions
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp index 3b7c5328247..26c494fa54a 100644 --- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp +++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp @@ -68,31 +68,30 @@ public: if (me->IsNonMeleeSpellCast(false)) return; - if (!targetGUID) + if (!targetGUID) + { + if (me->GetEntry() == NPC_WARMAGE_SARINA) { - if (me->GetEntry() == NPC_WARMAGE_SARINA) + std::list<Creature*> orbList; + GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f); + if (!orbList.empty()) { - std::list<Creature*> orbList; - GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f); - if (!orbList.empty()) + for (Creature* orb : orbList) { - for (Creature* orb : orbList) + if (orb->GetPositionY() < 1000) { - if (orb->GetPositionY() < 1000) - { - targetGUID = orb->GetGUID(); - break; - } + targetGUID = orb->GetGUID(); + break; } } } - else if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f)) - targetGUID = pOrb->GetGUID(); } + else if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f)) + targetGUID = pOrb->GetGUID(); + } if (Creature* pOrb = ObjectAccessor::GetCreature(*me, targetGUID)) DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM); - } }; diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index ac40dad3ca8..b5061d906c0 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -236,7 +236,7 @@ class boss_gruul : public CreatureScript if (m_uiCaveIn_StaticTimer >= 4000) m_uiCaveIn_StaticTimer -= 2000; - m_uiCaveIn_Timer = m_uiCaveIn_StaticTimer; + m_uiCaveIn_Timer = m_uiCaveIn_StaticTimer; } else m_uiCaveIn_Timer -= diff; diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp index bd7a6294846..0be382879c7 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.cpp +++ b/src/tools/mmaps_generator/TerrainBuilder.cpp @@ -727,46 +727,52 @@ namespace MMAP G3D::Vector3 vert; for (uint32 x = 0; x < vertsX; ++x) + { for (uint32 y = 0; y < vertsY; ++y) { - vert = G3D::Vector3(corner.x + x * GRID_PART_SIZE, corner.y + y * GRID_PART_SIZE, data[y*vertsX + x]); + vert = G3D::Vector3(corner.x + x * GRID_PART_SIZE, corner.y + y * GRID_PART_SIZE, data[y * vertsX + x]); vert = vert * rotation * scale + position; vert.x *= -1.f; vert.y *= -1.f; liqVerts.push_back(vert); } + } + + int idx1, idx2, idx3, idx4; + uint32 square; + for (uint32 x = 0; x < tilesX; ++x) + { + for (uint32 y = 0; y < tilesY; ++y) + { + if ((flags[x + y * tilesX] & 0x0f) != 0x0f) + { + square = x * tilesY + y; + idx1 = square + x; + idx2 = square + 1 + x; + idx3 = square + tilesY + 1 + 1 + x; + idx4 = square + tilesY + 1 + x; + + // top triangle + liqTris.push_back(idx3); + liqTris.push_back(idx2); + liqTris.push_back(idx1); + // bottom triangle + liqTris.push_back(idx4); + liqTris.push_back(idx3); + liqTris.push_back(idx1); + } + } + } + + uint32 liqOffset = meshData.liquidVerts.size() / 3; + for (uint32 i = 0; i < liqVerts.size(); ++i) + meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x); - int idx1, idx2, idx3, idx4; - uint32 square; - for (uint32 x = 0; x < tilesX; ++x) - for (uint32 y = 0; y < tilesY; ++y) - if ((flags[x+y*tilesX] & 0x0f) != 0x0f) - { - square = x * tilesY + y; - idx1 = square+x; - idx2 = square+1+x; - idx3 = square+tilesY+1+1+x; - idx4 = square+tilesY+1+x; - - // top triangle - liqTris.push_back(idx3); - liqTris.push_back(idx2); - liqTris.push_back(idx1); - // bottom triangle - liqTris.push_back(idx4); - liqTris.push_back(idx3); - liqTris.push_back(idx1); - } - - uint32 liqOffset = meshData.liquidVerts.size() / 3; - for (uint32 i = 0; i < liqVerts.size(); ++i) - meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x); - - for (uint32 i = 0; i < liqTris.size() / 3; ++i) - { - meshData.liquidTris.append(liqTris[i*3+1] + liqOffset, liqTris[i*3+2] + liqOffset, liqTris[i*3] + liqOffset); - meshData.liquidType.append(type); - } + for (uint32 i = 0; i < liqTris.size() / 3; ++i) + { + meshData.liquidTris.append(liqTris[i * 3 + 1] + liqOffset, liqTris[i * 3 + 2] + liqOffset, liqTris[i * 3] + liqOffset); + meshData.liquidType.append(type); + } } } } |