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authorjoschiwald <joschiwald.trinity@gmail.com>2017-07-25 00:02:13 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-07-25 00:02:13 +0200
commit9cb4a265a39538a138010d7f9960598371f044c6 (patch)
tree56609c6468835246d60a2fb71eec3edee5399710
parent3107dfe3e71a376d6be22a302f2d6fc33029c91c (diff)
Misc: Fixed misleading indentation
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp27
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp2
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp70
3 files changed, 52 insertions, 47 deletions
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index 3b7c5328247..26c494fa54a 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -68,31 +68,30 @@ public:
if (me->IsNonMeleeSpellCast(false))
return;
- if (!targetGUID)
+ if (!targetGUID)
+ {
+ if (me->GetEntry() == NPC_WARMAGE_SARINA)
{
- if (me->GetEntry() == NPC_WARMAGE_SARINA)
+ std::list<Creature*> orbList;
+ GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
+ if (!orbList.empty())
{
- std::list<Creature*> orbList;
- GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
- if (!orbList.empty())
+ for (Creature* orb : orbList)
{
- for (Creature* orb : orbList)
+ if (orb->GetPositionY() < 1000)
{
- if (orb->GetPositionY() < 1000)
- {
- targetGUID = orb->GetGUID();
- break;
- }
+ targetGUID = orb->GetGUID();
+ break;
}
}
}
- else if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
- targetGUID = pOrb->GetGUID();
}
+ else if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
+ targetGUID = pOrb->GetGUID();
+ }
if (Creature* pOrb = ObjectAccessor::GetCreature(*me, targetGUID))
DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
-
}
};
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index ac40dad3ca8..b5061d906c0 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -236,7 +236,7 @@ class boss_gruul : public CreatureScript
if (m_uiCaveIn_StaticTimer >= 4000)
m_uiCaveIn_StaticTimer -= 2000;
- m_uiCaveIn_Timer = m_uiCaveIn_StaticTimer;
+ m_uiCaveIn_Timer = m_uiCaveIn_StaticTimer;
}
else
m_uiCaveIn_Timer -= diff;
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index bd7a6294846..0be382879c7 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -727,46 +727,52 @@ namespace MMAP
G3D::Vector3 vert;
for (uint32 x = 0; x < vertsX; ++x)
+ {
for (uint32 y = 0; y < vertsY; ++y)
{
- vert = G3D::Vector3(corner.x + x * GRID_PART_SIZE, corner.y + y * GRID_PART_SIZE, data[y*vertsX + x]);
+ vert = G3D::Vector3(corner.x + x * GRID_PART_SIZE, corner.y + y * GRID_PART_SIZE, data[y * vertsX + x]);
vert = vert * rotation * scale + position;
vert.x *= -1.f;
vert.y *= -1.f;
liqVerts.push_back(vert);
}
+ }
+
+ int idx1, idx2, idx3, idx4;
+ uint32 square;
+ for (uint32 x = 0; x < tilesX; ++x)
+ {
+ for (uint32 y = 0; y < tilesY; ++y)
+ {
+ if ((flags[x + y * tilesX] & 0x0f) != 0x0f)
+ {
+ square = x * tilesY + y;
+ idx1 = square + x;
+ idx2 = square + 1 + x;
+ idx3 = square + tilesY + 1 + 1 + x;
+ idx4 = square + tilesY + 1 + x;
+
+ // top triangle
+ liqTris.push_back(idx3);
+ liqTris.push_back(idx2);
+ liqTris.push_back(idx1);
+ // bottom triangle
+ liqTris.push_back(idx4);
+ liqTris.push_back(idx3);
+ liqTris.push_back(idx1);
+ }
+ }
+ }
+
+ uint32 liqOffset = meshData.liquidVerts.size() / 3;
+ for (uint32 i = 0; i < liqVerts.size(); ++i)
+ meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x);
- int idx1, idx2, idx3, idx4;
- uint32 square;
- for (uint32 x = 0; x < tilesX; ++x)
- for (uint32 y = 0; y < tilesY; ++y)
- if ((flags[x+y*tilesX] & 0x0f) != 0x0f)
- {
- square = x * tilesY + y;
- idx1 = square+x;
- idx2 = square+1+x;
- idx3 = square+tilesY+1+1+x;
- idx4 = square+tilesY+1+x;
-
- // top triangle
- liqTris.push_back(idx3);
- liqTris.push_back(idx2);
- liqTris.push_back(idx1);
- // bottom triangle
- liqTris.push_back(idx4);
- liqTris.push_back(idx3);
- liqTris.push_back(idx1);
- }
-
- uint32 liqOffset = meshData.liquidVerts.size() / 3;
- for (uint32 i = 0; i < liqVerts.size(); ++i)
- meshData.liquidVerts.append(liqVerts[i].y, liqVerts[i].z, liqVerts[i].x);
-
- for (uint32 i = 0; i < liqTris.size() / 3; ++i)
- {
- meshData.liquidTris.append(liqTris[i*3+1] + liqOffset, liqTris[i*3+2] + liqOffset, liqTris[i*3] + liqOffset);
- meshData.liquidType.append(type);
- }
+ for (uint32 i = 0; i < liqTris.size() / 3; ++i)
+ {
+ meshData.liquidTris.append(liqTris[i * 3 + 1] + liqOffset, liqTris[i * 3 + 2] + liqOffset, liqTris[i * 3] + liqOffset);
+ meshData.liquidType.append(type);
+ }
}
}
}