diff options
author | jackpoz <giacomopoz@gmail.com> | 2013-09-05 21:51:02 +0200 |
---|---|---|
committer | jackpoz <giacomopoz@gmail.com> | 2013-09-05 22:10:46 +0200 |
commit | 9ce70fb3c945e7c10c63d78d18e479a1c11b6211 (patch) | |
tree | 4edaac177227497ff0b89a70d6d688835cdf02d5 | |
parent | d5d0802262637d5b32555ec453b2034b6be247b8 (diff) |
Core/Guild: Fix memory leak on Guild disband
Fix memory leak when disbanding a Guild, removed from GuildMgr but never deleted. Due to the different ways of how Guild::Disband() and Guild::DeleteMember() are called, each call to these methods has a different way to delete the Guild if empty/invalid.
Valgrind log:
2,127 (240 direct, 1,887 indirect) bytes in 1 blocks are definitely lost in loss record 54 of 81
at operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
by guild_commandscript::HandleGuildCreateCommand(ChatHandler*, char const*) (cs_guild.cpp:91)
by ChatHandler::ExecuteCommandInTable(ChatCommand*, char const*, std::string const&) (Chat.cpp:339)
by ChatHandler::ExecuteCommandInTable(ChatCommand*, char const*, std::string const&) (Chat.cpp:320)
by ChatHandler::ParseCommands(char const*) (Chat.cpp:466)
by WorldSession::HandleMessagechatOpcode(WorldPacket&) (ChatHandler.cpp:217)
by WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:317)
by World::UpdateSessions(unsigned int) (World.cpp:2632)
by World::Update(unsigned int) (World.cpp:1989)
by WorldRunnable::run() (WorldRunnable.cpp:60)
by ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
by ACE_OS_Thread_Adapter::invoke() (in /usr/lib/libACE-6.0.3.so)
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 13 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_guild.cpp | 3 |
5 files changed, 17 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b1ee724e5f7..9bdc1ebdfc5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4713,7 +4713,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC if (uint32 guildId = GetGuildIdFromDB(playerguid)) if (Guild* guild = sGuildMgr->GetGuildById(guildId)) - guild->DeleteMember(guid); + guild->DeleteMember(guid, false, false, true); // remove from arena teams LeaveAllArenaTeams(playerguid); diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index ab0f1e572f1..cc15d15fdf9 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1578,6 +1578,8 @@ void Guild::HandleAcceptMember(WorldSession* session) void Guild::HandleLeaveMember(WorldSession* session) { Player* player = session->GetPlayer(); + bool disband = false; + // If leader is leaving if (_IsLeader(player)) { @@ -1585,8 +1587,11 @@ void Guild::HandleLeaveMember(WorldSession* session) // Leader cannot leave if he is not the last member SendCommandResult(session, GUILD_COMMAND_QUIT, ERR_GUILD_LEADER_LEAVE); else + { // Guild is disbanded if leader leaves. Disband(); + disband = true; + } } else { @@ -1599,6 +1604,9 @@ void Guild::HandleLeaveMember(WorldSession* session) } sCalendarMgr->RemovePlayerGuildEventsAndSignups(player->GetGUID(), GetId()); + + if (disband) + delete this; } void Guild::HandleRemoveMember(WorldSession* session, std::string const& name) @@ -1812,6 +1820,7 @@ void Guild::HandleDisband(WorldSession* session) { Disband(); TC_LOG_DEBUG(LOG_FILTER_GUILD, "Guild Successfully Disbanded"); + delete this; } } @@ -2272,7 +2281,7 @@ bool Guild::AddMember(uint64 guid, uint8 rankId) return true; } -void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked) +void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked, bool canDeleteGuild) { uint32 lowguid = GUID_LOPART(guid); Player* player = ObjectAccessor::FindPlayer(guid); @@ -2294,6 +2303,8 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked) if (!newLeader) { Disband(); + if (canDeleteGuild) + delete this; return; } diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index fab39f48fca..4d8987dbbf0 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -727,7 +727,7 @@ public: // Members // Adds member to guild. If rankId == GUILD_RANK_NONE, lowest rank is assigned. bool AddMember(uint64 guid, uint8 rankId = GUILD_RANK_NONE); - void DeleteMember(uint64 guid, bool isDisbanding = false, bool isKicked = false); + void DeleteMember(uint64 guid, bool isDisbanding = false, bool isKicked = false, bool canDeleteGuild = false); bool ChangeMemberRank(uint64 guid, uint8 newRank); // Bank diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 6a7e6c5dedd..9e1dbc133a5 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1918,7 +1918,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) PreparedQueryResult result = CharacterDatabase.Query(stmt); if (result) if (Guild* guild = sGuildMgr->GetGuildById((result->Fetch()[0]).GetUInt32())) - guild->DeleteMember(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER)); + guild->DeleteMember(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER), false, false, true); } if (!HasPermission(RBAC_PERM_TWO_SIDE_ADD_FRIEND)) diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp index 0af0da10846..040c68dbacb 100644 --- a/src/server/scripts/Commands/cs_guild.cpp +++ b/src/server/scripts/Commands/cs_guild.cpp @@ -118,6 +118,7 @@ public: return false; targetGuild->Disband(); + delete targetGuild; return true; } @@ -164,7 +165,7 @@ public: if (!targetGuild) return false; - targetGuild->DeleteMember(targetGuid, false, true); + targetGuild->DeleteMember(targetGuid, false, true, true); return true; } |