diff options
author | Shocker <none@none> | 2010-08-27 10:24:20 +0300 |
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committer | Shocker <none@none> | 2010-08-27 10:24:20 +0300 |
commit | 9cf892b8f239a6ab8b8b61e98ae07322d09b334b (patch) | |
tree | dd7f53637805f7d2c1b61a5db7c47f39a0be8fbf | |
parent | c1ac063ba129302fe0ef6ab43092304fc29bbd5a (diff) |
No need to hardcore spellid for arena visibility check
--HG--
branch : trunk
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ef851fe2523..3fce503c5c7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20302,7 +20302,7 @@ bool Player::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool return true; // Arena visibility before arena start - if (HasAura(32727)) // Arena Preparation + if (InArena() && GetBattleground() && GetBattleground()->GetStatus() == STATUS_WAIT_JOIN) if (const Player* target = u->GetCharmerOrOwnerPlayerOrPlayerItself()) return GetBGTeam() == target->GetBGTeam(); |