diff options
| author | Shocker <shocker@freakz.ro> | 2012-10-21 22:17:49 +0300 | 
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2012-10-21 22:17:49 +0300 | 
| commit | 9de3528233219a7f22e3866e728f60b579366f7b (patch) | |
| tree | 9a49df4a51a2acd2ccc2e5a1537caf70a545a8da | |
| parent | c343448989916df4fa41f42b57c5629e9997603d (diff) | |
Core/Player: Define talent trees (tabs)
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 34 | 
1 files changed, 34 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 583423a28d5..bca2110d72f 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -115,6 +115,40 @@ struct PlayerTalent      uint8 spec             : 8;  }; +enum TalentTree // talent tabs +{ +    TALENT_TREE_WARRIOR_ARMS         = 746, +    TALENT_TREE_WARRIOR_FURY         = 815, +    TALENT_TREE_WARRIOR_PROTECTION   = 845, +    TALENT_TREE_PALADIN_HOLY         = 831, +    TALENT_TREE_PALADIN_PROTECTION   = 839, +    TALENT_TREE_PALADIN_RETRIBUTION  = 855, +    TALENT_TREE_HUNTER_BEAST_MASTERY = 811, +    TALENT_TREE_HUNTER_MARKSMANSHIP  = 807, +    TALENT_TREE_HUNTER_SURVIVAL      = 809, +    TALENT_TREE_ROGUE_ASSASSINATION  = 182, +    TALENT_TREE_ROGUE_COMBAT         = 181, +    TALENT_TREE_ROGUE_SUBTLETY       = 183, +    TALENT_TREE_PRIEST_DISCIPLINE    = 760, +    TALENT_TREE_PRIEST_HOLY          = 813, +    TALENT_TREE_PRIEST_SHADOW        = 759, +    TALENT_TREE_DEATH_KNIGHT_BLOOD   = 398, +    TALENT_TREE_DEATH_KNIGHT_FROST   = 399, +    TALENT_TREE_DEATH_KNIGHT_UNHOLY  = 400, +    TALENT_TREE_SHAMAN_ELEMENTAL     = 261, +    TALENT_TREE_SHAMAN_ENHANCEMENT   = 263, +    TALENT_TREE_SHAMAN_RESTORATION   = 262, +    TALENT_TREE_MAGE_ARCANE          = 799, +    TALENT_TREE_MAGE_FIRE            = 851, +    TALENT_TREE_MAGE_FROST           = 823, +    TALENT_TREE_WARLOCK_AFFLICTION   = 871, +    TALENT_TREE_WARLOCK_DEMONOLOGY   = 867, +    TALENT_TREE_WARLOCK_DESTRUCTION  = 865, +    TALENT_TREE_DRUID_BALANCE        = 752, +    TALENT_TREE_DRUID_FERAL_COMBAT   = 750, +    TALENT_TREE_DRUID_RESTORATION    = 748 +}; +  // Spell modifier (used for modify other spells)  struct SpellModifier  {  | 
