diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-09-06 11:14:37 -0400 |
---|---|---|
committer | Kandera <KanderaDev@gmail.com> | 2012-09-06 11:14:37 -0400 |
commit | 9f09713b3e286ba94948c15d64b76b2aed16f8cd (patch) | |
tree | d898e1ed47bd4ea08bc925e13998a062b88639ce | |
parent | fb3a360575970173f37533f5cbc32e017822a559 (diff) |
Core/Spells: fix extra damage from crits for talents and equipment effects Closes #6647
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 27e2cbf358b..864c9f43dc7 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11086,9 +11086,12 @@ uint32 Unit::SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage crit_bonus -= damage; - // adds additional damage to crit_bonus (from talents) - if (Player* modOwner = GetSpellModOwner()) - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRIT_DAMAGE_BONUS, crit_bonus); + if (damage > uint32(crit_bonus)) + { + // adds additional damage to critBonus (from talents) + if (Player* modOwner = GetSpellModOwner()) + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_CRIT_DAMAGE_BONUS, crit_bonus); + } crit_bonus += damage; |