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author | ccrs <ccrs@users.noreply.github.com> | 2019-03-08 15:25:13 +0100 |
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committer | ccrs <ccrs@users.noreply.github.com> | 2019-03-08 15:25:13 +0100 |
commit | a00636261570c7e053ec4ed0844c196b10529978 (patch) | |
tree | aed894421bf94d64dec2e8b2035adc2e75340c6f | |
parent | e840d4967eae376d1bb888ae471056d05c2f0acc (diff) |
Scripts/Northrend: 482e0da followup
add a little bit of tolerance
-rw-r--r-- | src/server/scripts/Northrend/zone_howling_fjord.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index b9f17672f0c..dbeb8fee51c 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -467,7 +467,7 @@ struct npc_daegarn : public ScriptedAI _scheduler.CancelAll(); _summons.DespawnAll(); - _scheduler.Schedule(5s, [this](TaskContext context) + _scheduler.Schedule(20s, [this](TaskContext context) { bool reset = true; if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID)) |