aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2015-04-18 18:09:13 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-04-18 19:17:47 +0200
commita1fe3cccd80336d2a3eaaa9a25f33759de345a7b (patch)
tree4a95a1ee1e5c64a43643e17b598f7df18b4e5cdb
parentd74e0d823d96df02822005e7165139b2bf1709de (diff)
Core/Spells: Cleanup in ca5c939a8951dfb9c5da0757c4c16c00de5a46c5
-rw-r--r--src/server/game/Spells/Spell.cpp34
-rw-r--r--src/server/game/Spells/Spell.h20
2 files changed, 27 insertions, 27 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index c7e0a16c9ad..e32f55bfe35 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4125,7 +4125,7 @@ void Spell::SendSpellExecuteLog()
m_caster->SendMessageToSet(spellExecuteLog.Write(), true);
}
-void Spell::ExecuteLogEffectTakeTargetPower(int32 effect, Unit* target, uint32 powerType, uint32 points, float amplitude)
+void Spell::ExecuteLogEffectTakeTargetPower(uint8 effIndex, Unit* target, uint32 powerType, uint32 points, float amplitude)
{
SpellLogEffectPowerDrainParams spellLogEffectPowerDrainParams;
@@ -4134,19 +4134,19 @@ void Spell::ExecuteLogEffectTakeTargetPower(int32 effect, Unit* target, uint32 p
spellLogEffectPowerDrainParams.PowerType = powerType;
spellLogEffectPowerDrainParams.Amplitude = amplitude;
- _powerDrainTargets[effect].push_back(spellLogEffectPowerDrainParams);
+ _powerDrainTargets[effIndex].push_back(spellLogEffectPowerDrainParams);
}
-void Spell::ExecuteLogEffectExtraAttacks(uint8 effect, Unit* victim, uint32 numAttacks)
+void Spell::ExecuteLogEffectExtraAttacks(uint8 effIndex, Unit* victim, uint32 numAttacks)
{
SpellLogEffectExtraAttacksParams spellLogEffectExtraAttacksParams;
spellLogEffectExtraAttacksParams.Victim = victim->GetGUID();
spellLogEffectExtraAttacksParams.NumAttacks = numAttacks;
- _extraAttacksTargets[effect].push_back(spellLogEffectExtraAttacksParams);
+ _extraAttacksTargets[effIndex].push_back(spellLogEffectExtraAttacksParams);
}
-void Spell::ExecuteLogEffectInterruptCast(uint8 /*effect*/, Unit* victim, uint32 spellId)
+void Spell::ExecuteLogEffectInterruptCast(uint8 /*effIndex*/, Unit* victim, uint32 spellId)
{
ObjectGuid casterGuid = m_caster->GetGUID();
ObjectGuid targetGuid = victim->GetGUID();
@@ -4191,54 +4191,54 @@ void Spell::ExecuteLogEffectInterruptCast(uint8 /*effect*/, Unit* victim, uint32
m_caster->SendMessageToSet(&data, true);
}
-void Spell::ExecuteLogEffectDurabilityDamage(uint8 effect, Unit* victim, int32 itemId, int32 amount)
+void Spell::ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit* victim, int32 itemId, int32 amount)
{
SpellLogEffectDurabilityDamageParams spellLogEffectDurabilityDamageParams;
spellLogEffectDurabilityDamageParams.Victim = victim->GetGUID();
spellLogEffectDurabilityDamageParams.ItemID = itemId;
spellLogEffectDurabilityDamageParams.Amount = amount;
- _durabilityDamageTargets[effect].push_back(spellLogEffectDurabilityDamageParams);
+ _durabilityDamageTargets[effIndex].push_back(spellLogEffectDurabilityDamageParams);
}
-void Spell::ExecuteLogEffectOpenLock(uint8 effect, Object* obj)
+void Spell::ExecuteLogEffectOpenLock(uint8 effIndex, Object* obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj->GetGUID();
- _genericVictimTargets[effect].push_back(spellLogEffectGenericVictimParams);
+ _genericVictimTargets[effIndex].push_back(spellLogEffectGenericVictimParams);
}
-void Spell::ExecuteLogEffectCreateItem(uint8 effect, uint32 entry)
+void Spell::ExecuteLogEffectCreateItem(uint8 effIndex, uint32 entry)
{
SpellLogEffectTradeSkillItemParams spellLogEffectTradeSkillItemParams;
spellLogEffectTradeSkillItemParams.ItemID = entry;
- _tradeSkillTargets[effect].push_back(spellLogEffectTradeSkillItemParams);
+ _tradeSkillTargets[effIndex].push_back(spellLogEffectTradeSkillItemParams);
}
-void Spell::ExecuteLogEffectDestroyItem(uint8 effect, uint32 entry)
+void Spell::ExecuteLogEffectDestroyItem(uint8 effIndex, uint32 entry)
{
SpellLogEffectFeedPetParams spellLogEffectFeedPetParams;
spellLogEffectFeedPetParams.ItemID = entry;
- _feedPetTargets[effect].push_back(spellLogEffectFeedPetParams);
+ _feedPetTargets[effIndex].push_back(spellLogEffectFeedPetParams);
}
-void Spell::ExecuteLogEffectSummonObject(uint8 effect, WorldObject* obj)
+void Spell::ExecuteLogEffectSummonObject(uint8 effIndex, WorldObject* obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj->GetGUID();
- _genericVictimTargets[effect].push_back(spellLogEffectGenericVictimParams);
+ _genericVictimTargets[effIndex].push_back(spellLogEffectGenericVictimParams);
}
-void Spell::ExecuteLogEffectUnsummonObject(uint8 effect, WorldObject* obj)
+void Spell::ExecuteLogEffectUnsummonObject(uint8 effIndex, WorldObject* obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj->GetGUID();
- _genericVictimTargets[effect].push_back(spellLogEffectGenericVictimParams);
+ _genericVictimTargets[effIndex].push_back(spellLogEffectGenericVictimParams);
}
void Spell::ExecuteLogEffectResurrect(uint8 effect, Unit* target)
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index d936ebbbf00..ddf6cb055ae 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -491,16 +491,16 @@ class Spell
void SendSpellGo();
void SendSpellCooldown();
void SendSpellExecuteLog();
- void ExecuteLogEffectTakeTargetPower(int32 effect, Unit* target, uint32 powerType, uint32 points, float amplitude);
- void ExecuteLogEffectExtraAttacks(uint8 effect, Unit* victim, uint32 numAttacks);
- void ExecuteLogEffectInterruptCast(uint8 effect, Unit* victim, uint32 spellId);
- void ExecuteLogEffectDurabilityDamage(uint8 effect, Unit* victim, int32 itemId, int32 amount);
- void ExecuteLogEffectOpenLock(uint8 effect, Object* obj);
- void ExecuteLogEffectCreateItem(uint8 effect, uint32 entry);
- void ExecuteLogEffectDestroyItem(uint8 effect, uint32 entry);
- void ExecuteLogEffectSummonObject(uint8 effect, WorldObject* obj);
- void ExecuteLogEffectUnsummonObject(uint8 effect, WorldObject* obj);
- void ExecuteLogEffectResurrect(uint8 effect, Unit* target);
+ void ExecuteLogEffectTakeTargetPower(uint8 effIndex, Unit* target, uint32 powerType, uint32 points, float amplitude);
+ void ExecuteLogEffectExtraAttacks(uint8 effIndex, Unit* victim, uint32 numAttacks);
+ void ExecuteLogEffectInterruptCast(uint8 effIndex, Unit* victim, uint32 spellId);
+ void ExecuteLogEffectDurabilityDamage(uint8 effIndex, Unit* victim, int32 itemId, int32 amount);
+ void ExecuteLogEffectOpenLock(uint8 effIndex, Object* obj);
+ void ExecuteLogEffectCreateItem(uint8 effIndex, uint32 entry);
+ void ExecuteLogEffectDestroyItem(uint8 effIndex, uint32 entry);
+ void ExecuteLogEffectSummonObject(uint8 effIndex, WorldObject* obj);
+ void ExecuteLogEffectUnsummonObject(uint8 effIndex, WorldObject* obj);
+ void ExecuteLogEffectResurrect(uint8 effIndex, Unit* target);
void CleanupExecuteLogList();
void SendInterrupted(uint8 result);
void SendChannelUpdate(uint32 time);