diff options
author | Azazel <azazel.kon@gmail.com> | 2011-04-14 11:31:15 +0600 |
---|---|---|
committer | Azazel <azazel.kon@gmail.com> | 2011-04-14 11:31:15 +0600 |
commit | a26b4ff95e5f3100ee9860bc723aced8f4bc749f (patch) | |
tree | 3a8e9e4d31875d6e095197c5eb01aa4797ba9768 | |
parent | 7e58463271fc79ac21d48c42afaa8a2b6334d3e7 (diff) |
Core/SQL: fix a few minor mishaps with wrong keys not being updated in commit 5357b1ba77 - fixes import of base characters database (thanks click for pointing out). Closes #1231.
Also rename indexes in recently cleaned tables to have 'idx_' prefix.
Add queries to recreate indexes based on recently modified columns (just to make sure that all indexes are correct).
-rw-r--r-- | sql/base/characters_database.sql | 12 | ||||
-rw-r--r-- | sql/updates/auth_char/2011_04_14_00_characters.sql | 29 |
2 files changed, 35 insertions, 6 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 3ac49e0b8b3..29fa888ed78 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1212,11 +1212,11 @@ CREATE TABLE `corpse` ( `time` int(10) unsigned NOT NULL DEFAULT '0', `corpseType` tinyint(3) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', - PRIMARY KEY (`guid`), + PRIMARY KEY (`corpseGuid`), KEY `idx_type` (`corpseType`), - KEY `instance` (`instanceId`), - KEY `Idx_player` (`player`), - KEY `Idx_time` (`time`) + KEY `idx_instance` (`instanceId`), + KEY `idx_player` (`guid`), + KEY `idx_time` (`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System'; /*!40101 SET character_set_client = @saved_cs_client */; @@ -1241,7 +1241,7 @@ CREATE TABLE `creature_respawn` ( `respawnTime` int(10) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', PRIMARY KEY (`guid`,`instanceId`), - KEY `instance` (`instanceId`) + KEY `idx_instance` (`instanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System'; /*!40101 SET character_set_client = @saved_cs_client */; @@ -1314,7 +1314,7 @@ CREATE TABLE `gameobject_respawn` ( `respawnTime` int(10) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', PRIMARY KEY (`guid`,`instanceId`), - KEY `instance` (`instanceId`) + KEY `idx_instance` (`instanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System'; /*!40101 SET character_set_client = @saved_cs_client */; diff --git a/sql/updates/auth_char/2011_04_14_00_characters.sql b/sql/updates/auth_char/2011_04_14_00_characters.sql new file mode 100644 index 00000000000..ab9bd93419d --- /dev/null +++ b/sql/updates/auth_char/2011_04_14_00_characters.sql @@ -0,0 +1,29 @@ +ALTER TABLE corpse + DROP PRIMARY KEY, + DROP KEY `idx_type`, + DROP KEY `instance`, + DROP KEY `Idx_player`, + DROP KEY `Idx_time`; + +ALTER TABLE corpse + ADD PRIMARY KEY (`corpseGuid`), + ADD KEY `idx_type`(`corpseType`), + ADD KEY `idx_instance`(`instanceId`), + ADD KEY `idx_player`(`guid`), + ADD KEY `idx_time`(`time`); + +ALTER TABLE creature_respawn + DROP PRIMARY KEY, + DROP KEY `instance`; + +ALTER TABLE creature_respawn + ADD PRIMARY KEY (`guid`, `instanceId`), + ADD KEY `idx_instance`(`instanceId`); + +ALTER TABLE gameobject_respawn + DROP PRIMARY KEY, + DROP KEY `instance`; + +ALTER TABLE gameobject_respawn + ADD PRIMARY KEY (`guid`, `instanceId`), + ADD KEY `idx_instance`(`instanceId`); |