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authormegamage <none@none>2009-08-17 16:23:26 -0500
committermegamage <none@none>2009-08-17 16:23:26 -0500
commita2bc73c255117aef7ee5ea00f67a958b255372b2 (patch)
treea89c3d1cafa37d825b32dc7f29acbb291b050b54
parent077849c7fd0fc72507d97e9c9bb5e2e756e54091 (diff)
[8375] Update start fall height at lost SPELL_AURA_FEATHER_FALL. Author: Lutik
--HG-- branch : trunk
-rw-r--r--src/game/SpellAuras.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index cf90d2cc915..9cb21c0a2c4 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3178,8 +3178,12 @@ void AuraEffect::HandleAuraFeatherFall(bool apply, bool Real, bool /*changeAmoun
else
data.Initialize(SMSG_MOVE_NORMAL_FALL, 8+4);
data.append(m_target->GetPackGUID());
- data << (uint32)0;
- m_target->SendMessageToSet(&data,true);
+ data << uint32(0);
+ m_target->SendMessageToSet(&data, true);
+
+ // start fall from current height
+ if(!apply && m_target->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)m_target)->SetFallInformation(0, m_target->GetPositionZ());
}
void AuraEffect::HandleAuraHover(bool apply, bool Real, bool /*changeAmount*/)