diff options
| author | Shocker <shocker@freakz.ro> | 2011-11-26 23:41:21 +0200 | 
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2011-11-26 23:41:21 +0200 | 
| commit | a2f6a2b6ca1473bb2581960132958d869feaa7cd (patch) | |
| tree | d96f82ba48a13b44af5157444dbe916ca642dff5 | |
| parent | ef9101ea83a577dbf605402b04047a91dfd2c4d6 (diff) | |
Core/Battlegrounds: Remove temporary currency bonus auras before rewarding player at battleground end
| -rwxr-xr-x | src/server/game/Battlegrounds/Battleground.cpp | 4 | 
1 files changed, 4 insertions, 0 deletions
| diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 7cfd4dec28e..e978fec46f4 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -836,6 +836,10 @@ void Battleground::EndBattleground(uint32 winner)          uint32 loser_kills = player->GetRandomWinner() ? BG_REWARD_LOSER_HONOR_LAST : BG_REWARD_LOSER_HONOR_FIRST;          uint32 winner_arena = player->GetRandomWinner() ? BG_REWARD_WINNER_ARENA_LAST : BG_REWARD_WINNER_ARENA_FIRST; +        // remove temporary currency bonus auras before rewarding player +        player->RemoveAura(SPELL_HONORABLE_DEFENDER_25Y); +        player->RemoveAura(SPELL_HONORABLE_DEFENDER_60Y); +          // Reward winner team          if (team == winner)          { | 
