aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2012-01-08 16:45:49 +0100
committerShauren <shauren.trinity@gmail.com>2012-01-08 16:45:49 +0100
commita34a421e99e8feb214ea0121b60d3982499cf10f (patch)
tree8b18d8c2337c16a3c8fb483f060479fb09fb859e
parente8877e8d64a77ba8e1935b7b69d998f2a65112fc (diff)
Core/Movement: 4.2.2 structure for MSG_MOVE_JUMP
-rw-r--r--src/server/game/Movement/MovementStructures.h80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h
index 5c60914f5b4..2ef756b22d1 100644
--- a/src/server/game/Movement/MovementStructures.h
+++ b/src/server/game/Movement/MovementStructures.h
@@ -274,76 +274,76 @@ MovementStatusElements MovementHeartBeatSequence[] = {
MSEPitch,
MSEFallTime,
MSEFallVerticalSpeed,
+ MSEFallHorizontalSpeed,
MSEFallSinAngle,
MSEFallCosAngle,
- MSEFallHorizontalSpeed,
MSEGuidByte2_2,
MSEGuidByte0_2,
};
-
+//4.2.2
MovementStatusElements MovementJumpSequence[] = {
- MSEGuidByte5,
+ MSEHaveSpline,
+ MSEGuidByte0,
MSEGuidByte1,
- MSEGuidByte6,
+ MSEGuidByte4,
MSEFlags,
MSEGuidByte2,
- MSEHaveSpline,
+ MSEGuidByte5,
MSEGuidByte3,
MSEFlags2,
- MSEGuidByte4,
- MSEGuidByte0,
MSEGuidByte7,
- MSEHaveFallData,
- MSEHaveFallDirection,
+ MSEGuidByte6,
+ MSEHaveSplineElev,
MSEHaveTransportData,
- MSETransportGuidByte6,
- MSETransportGuidByte3,
- MSETransportGuidByte7,
- MSETransportGuidByte4,
- MSETransportGuidByte1,
MSETransportGuidByte0,
+ MSETransportGuidByte6,
MSETransportGuidByte2,
MSETransportGuidByte5,
- MSETransportHaveTime3,
+ MSETransportGuidByte4,
+ MSETransportGuidByte1,
+ MSETransportGuidByte3,
+ MSETransportGuidByte7,
MSETransportHaveTime2,
- MSEHaveSplineElev,
+ MSETransportHaveTime3,
+ MSEHaveFallData,
+ MSEHaveFallDirection,
MSEHavePitch,
MSEPositionO,
+ MSETimestamp,
MSEPositionX,
MSEPositionY,
MSEPositionZ,
- MSETimestamp,
- MSEGuidByte1_2,
- MSEFallVerticalSpeed,
- MSEFallTime,
- MSEFallHorizontalSpeed,
- MSEFallCosAngle,
- MSEFallSinAngle,
- MSETransportTime,
+ MSESplineElev,
+ MSEGuidByte0_2,
+ MSEGuidByte5_2,
+ MSEGuidByte3_2,
+ MSETransportSeat,
+ MSETransportPositionO,
MSETransportPositionX,
MSETransportPositionY,
MSETransportPositionZ,
- MSETransportPositionO,
- MSETransportSeat,
+ MSETransportTime,
+ MSETransportTime2,
MSETransportGuidByte3_2,
- MSETransportGuidByte1_2,
- MSETransportTime3,
MSETransportGuidByte6_2,
- MSETransportGuidByte0_2,
- MSETransportGuidByte5_2,
- MSETransportTime2,
+ MSETransportTime3,
MSETransportGuidByte7_2,
- MSETransportGuidByte4_2,
+ MSETransportGuidByte5_2,
MSETransportGuidByte2_2,
- MSEGuidByte6_2,
+ MSETransportGuidByte1_2,
+ MSETransportGuidByte0_2,
+ MSETransportGuidByte4_2,
MSEGuidByte4_2,
- MSESplineElev,
- MSEGuidByte0_2,
- MSEPitch,
- MSEGuidByte5_2,
- MSEGuidByte3_2,
- MSEGuidByte7_2,
+ MSEGuidByte1_2,
+ MSEFallTime,
+ MSEFallVerticalSpeed,
+ MSEFallHorizontalSpeed,
+ MSEFallSinAngle,
+ MSEFallCosAngle,
MSEGuidByte2_2,
+ MSEGuidByte6_2,
+ MSEGuidByte7_2,
+ MSEPitch,
};
//4.2.2
MovementStatusElements MovementSetFacingSequence[] = {
@@ -1331,7 +1331,7 @@ MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode)
return MovementFallLandSequence;
case MSG_MOVE_HEARTBEAT://done
return MovementHeartBeatSequence;
- case MSG_MOVE_JUMP:
+ case MSG_MOVE_JUMP://done
return MovementJumpSequence;
case MSG_MOVE_SET_FACING://done
return MovementSetFacingSequence;