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author | Gildor <gildor55@gmail.com> | 2021-12-16 19:24:57 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-24 13:19:37 +0100 |
commit | a37f9b6693c74176bdbf0730e952ef7f05701cd1 (patch) | |
tree | 1c4def33be6c87f339ffc5e263f7f6e4b95a6e17 | |
parent | 9dabdf7724e0555a5935f0073d0b2db7035b23cf (diff) |
Core/Battlegrounds: Avoid teleport players when relogin inside Strand of the Ancients (#27414)
(cherry picked from commit d3b6d9a38cdb90ddaf7d5481f9603388eb7e7e24)
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index 7608957f1a2..c2cb0bad634 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -483,7 +483,8 @@ void BattlegroundSA::AddPlayer(Player* player) SendTransportInit(player); - TeleportToEntrancePosition(player); + if (!isInBattleground) + TeleportToEntrancePosition(player); } void BattlegroundSA::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/) { } |