aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2018-08-13 21:35:27 +0200
committerTreeston <treeston.mmoc@gmail.com>2018-08-13 21:35:27 +0200
commita4cba5b7cf9554d073209515554f4adc93ee3255 (patch)
tree244b0bb53dbf806324d601a1d559265d381d614b
parent41982aa300263b2c8faedfb88015d31e0ee3161a (diff)
readability
-rw-r--r--src/server/game/Entities/Object/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 744087554c8..06290cc84ee 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -3310,20 +3310,20 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float
float step = dist / 10.0f;
for (uint8 j = 0; j < 10; ++j)
-{
+ {
// do not allow too big z changes
if (std::fabs(pos.m_positionZ - destz) > 6.0f)
- {
+ {
destx -= step * std::cos(angle);
desty -= step * std::sin(angle);
UpdateAllowedPositionZ(destx, desty, destz);
}
// we have correct destz now
else
- {
+ {
pos.Relocate(destx, desty, destz);
break;
- }
+ }
}
Trinity::NormalizeMapCoord(pos.m_positionX);