diff options
author | Aqua Deus <95978183+aquadeus@users.noreply.github.com> | 2025-04-18 17:16:57 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-04-18 17:16:57 +0200 |
commit | a5108d262616e267f549b18eb72ab7245af6bece (patch) | |
tree | 0e4a5e1542d3a924efa6d7d9d594df445219ac9b | |
parent | 2cedd091a0a1e627801c74297020afc96470d979 (diff) |
Core/Spells: Added soft target cap to hunter spell Explosive Shot (#30847)
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 6e3fec142e0..855b9d00194 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -5319,6 +5319,12 @@ void SpellMgr::LoadSpellInfoTargetCaps() spellInfo->_LoadSqrtTargetLimit(5, 0, {}, EFFECT_2, {}, {}); }); + // Explosive Shot + ApplySpellFix({ 212680 }, [](SpellInfo* spellInfo) + { + spellInfo->_LoadSqrtTargetLimit(5, 0, 212431, EFFECT_1, {}, {}); + }); + TC_LOG_INFO("server.loading", ">> Loaded SpellInfo target caps in {} ms", GetMSTimeDiffToNow(oldMSTime)); } |