diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-03-14 02:02:34 +0100 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-03-14 02:02:34 +0100 |
| commit | a581f97109ca3a47cff4d5811334236dc9e50f93 (patch) | |
| tree | 3df23ef60ffe08f152bc3ddb1a42b1ba3102b6de | |
| parent | 45afe91cd44d483e673273fedd5f192dd514ef8b (diff) | |
Core/Spells: named some of the new added spell effects
| -rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 8 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 8 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 3c82736dac8..7ca27a22cfc 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -1470,10 +1470,10 @@ enum SpellEffectName SPELL_EFFECT_324 = 324, SPELL_EFFECT_325 = 325, SPELL_EFFECT_326 = 326, - SPELL_EFFECT_327 = 327, - SPELL_EFFECT_328 = 328, - SPELL_EFFECT_329 = 329, - SPELL_EFFECT_330 = 330, + SPELL_EFFECT_PULL = 327, + SPELL_EFFECT_ADD_COMBO_POINTS = 328, + SPELL_EFFECT_RESURRECT_NEW = 329, + SPELL_EFFECT_ACTIVATE_RUNE = 330, TOTAL_SPELL_EFFECTS }; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index abf2088b6b5..e3832c59130 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -412,10 +412,10 @@ NonDefaultConstructible<SpellEffectHandlerFn> SpellEffectHandlers[TOTAL_SPELL_EF &Spell::EffectNULL, //324 SPELL_EFFECT_324 &Spell::EffectNULL, //325 SPELL_EFFECT_325 &Spell::EffectNULL, //326 SPELL_EFFECT_326 - &Spell::EffectNULL, //327 SPELL_EFFECT_327 - &Spell::EffectNULL, //328 SPELL_EFFECT_328 - &Spell::EffectNULL, //329 SPELL_EFFECT_329 - &Spell::EffectNULL, //330 SPELL_EFFECT_330 + &Spell::EffectNULL, //327 SPELL_EFFECT_PULL + &Spell::EffectNULL, //328 SPELL_EFFECT_ADD_COMBO_POINTS + &Spell::EffectResurrectNew, //329 SPELL_EFFECT_RESURRECT_NEW + &Spell::EffectNULL, //330 SPELL_EFFECT_ACTIVATE_RUNE }; void Spell::EffectNULL() |
