diff options
author | jackpoz <giacomopoz@gmail.com> | 2015-06-17 21:36:04 +0200 |
---|---|---|
committer | DDuarte <dnpd.dd@gmail.com> | 2015-06-26 03:28:47 +0100 |
commit | a5d5f98c3809175e7812dce34d987cf84e017579 (patch) | |
tree | 60a37ca8842dd98b568ba309731e0e614b00aef9 | |
parent | 5254a1e1647525c9a5bf64660633b61ea455cd78 (diff) |
Core/Players: Fix converting quests on faction change
Fix quests not being converted on faction change due to table world.player_factionchange_quests not loaded on startup
(cherry picked from commit c544e88437106fb79dba14bbf8469deadb679e8a)
-rw-r--r-- | src/server/game/World/World.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 54c926eea71..50fc812c967 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1827,6 +1827,9 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading faction change spell pairs..."); sObjectMgr->LoadFactionChangeSpells(); + TC_LOG_INFO("server.loading", "Loading faction change quest pairs..."); + sObjectMgr->LoadFactionChangeQuests(); + TC_LOG_INFO("server.loading", "Loading faction change item pairs..."); sObjectMgr->LoadFactionChangeItems(); |