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authorShauren <none@none>2010-06-16 21:32:34 +0200
committerShauren <none@none>2010-06-16 21:32:34 +0200
commita71d549bc3c7df93d297e40d466fa5a70c8f51f5 (patch)
tree32d2d32117d0c35810ba5dd4748233774a244217
parent90fceb18ac40636c88e853770fb7c963744cbcd2 (diff)
Fixed compile
i swear, i need more beer --HG-- branch : trunk
-rw-r--r--src/server/game/Spells/Auras/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellEffects.cpp b/src/server/game/Spells/Auras/SpellEffects.cpp
index 892162d7689..f765acb1f2a 100644
--- a/src/server/game/Spells/Auras/SpellEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellEffects.cpp
@@ -5991,7 +5991,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
Player *plr = unitTarget->ToPlayer();
static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0};
// player can only have one of these items
- for (uint32 *itr = &itemId[0]; *itr; ++itr)
+ for (uint32 const *itr = &itemId[0]; *itr; ++itr)
if (plr->HasItemCount(*itr, 1, true))
return;
DoCreateItem(effIndex, itemId[urand(0,4)]);