diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-06-03 16:39:10 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-06-03 16:39:10 -0500 |
| commit | a757187d7d74a612f29ea2808302faf8ab12565d (patch) | |
| tree | ea1b7b26901c069c85c59c4fc9827205eb6c242b | |
| parent | 1dc6bd69aa58b77b4ff79e72181d214f1eb7192b (diff) | |
Fixed build
| -rwxr-xr-x | src/server/game/AI/EventAI/CreatureEventAIMgr.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp index 448e43db316..a863f2f89cf 100755 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp @@ -204,15 +204,16 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() temp.raw.param3 = fields[8].GetInt32(); temp.raw.param4 = fields[9].GetInt32(); - CreatureTemplate* cInfo = sObjectMgr->GetCreatureTemplate(temp.creature_id); + CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature_id); //Creature does not exist in database if (!cInfo) { - sLog->outErrorDb("CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, temp.creature_id); + sLog->outErrorDb("CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, creature_id); continue; } - if (cInfo->AIName != "EventAI") + // Only on the first script + if (cInfo->AIName != "EventAI" && m_CreatureEventAI_Event_Map[creature_id].empty()) sLog->outErrorDb("Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", temp.creature_id); //No chance of this event occuring |
