diff options
author | Kaelima <kaelima@live.se> | 2012-01-06 06:37:20 -0800 |
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committer | Kaelima <kaelima@live.se> | 2012-01-06 06:37:20 -0800 |
commit | a79ea3dcdfc865896bd120edc864105685fc43f4 (patch) | |
tree | 7211cbccfc71d99e9117f9cd28c9b9b370c6ed71 | |
parent | 1a8bf13cb6f5b1975a246cf4edb2bf96aeb611ff (diff) | |
parent | d3b1c51b6e78f9004b3a42f4384e8732a5e89eee (diff) |
Merge pull request #4672 from Subv/fix004
Fixed gossip menu displaying for gameobjects with type GAMEOBJECT_TYPE_QUESTGIVER
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0e25fdcbf37..40b3101cfd5 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2787,9 +2787,8 @@ void Spell::SendLoot(uint64 guid, LootType loottype) return; case GAMEOBJECT_TYPE_QUESTGIVER: - // start or end quest - player->PrepareQuestMenu(guid); - player->SendPreparedQuest(guid); + player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID); + player->SendPreparedGossip(gameObjTarget); return; case GAMEOBJECT_TYPE_SPELL_FOCUS: |